From: tsr@atarihq.com NES-PZ-USA Tecmo World Wrestling(tm) Instructions --- Prologue Hello!....And welcome to the Tecmo World Wrestling extravaganza. I'm your announcer Tom Talker coming to you live from the magnificent Tecmo Coliseum. The Mega-Event is about to begin where the TWW Title Crown is on the line. Who will win and become the new champion of Tecmo World Wrestling? Just think, you could be sitting on top of the world wearing the TWW Champion Belt! Go for it! - ZOOM Mode! The ZOOM Mode gives you an instant replay of your perfectly executed technique - up close and in slow motion! --- Start - Name of controller parts * This game can be played by one or two players. - Pause To pause press the START Button. Can only be used while a match is in play. - For one player Use the SELECT button and choose 1 PLAYER. Then press the START button. Wrestler selection - Selecting Your Wrestler At the start of the match, a picture of the wrestler and his portfolio will appear on the screen. Use the A or B Button to scroll through the list of wrestlers. When the wrestler of your choice appears on the screen, press the right or left arrow of the control cross to move the star mark. The name of the wrestler on which the star mark is placed indicates the wrestler you have selected. Then press the START Button to begin. - Creating Your Own Ring Name Create your own name (up to eight letters) and enter it on the NAME SELECT screen. Use the control cross to select the letters. Press the A Button to save, then the START Button. If you make a mistake, press the B Button to backspace, and reenter the correct letter. --- Muscle training When you start your first match or lose a match, the Muscle Training screen will appear. If you want to "beef up", press the upper or lower arrow of the control cross to move the cursor to "YES". Then press the START Button. A different screen will appear where you select the kind of work-out you want to do. Press the upper or lower arrow of the control cross to select. Then press the START Button. Beef up those muscles! When the whistle blows, press the A Button over and over as fast as you can. This will build up your power on the PUSH meter. Once the PUSH meter reaches "full", a section of the POWER meter will light up. As the POWER meter increases, so does the talent and skill of the wrestler. * CAUTION.... When the NES machine is turned off, the POWER meter automatically resets to zero. --- Displays * Physical Strength Meter When the wrestler's Physical Strength Meter is around full capacity, he is able to spring back and recover quickly. This meter regains strength whenever you make a successful move with a technique. * Time Display The Time Display normally shows the time remaining in the match. When there is an illegal move, the clock displays the penalty count of five seconds. When a wrestler is outside the ring, the count-out time of 20 seconds is displayed. --- Match rules - Each match is seven minutes. A match will be considered a "draw" when it is not completed within this time limit or when both wrestlers are caught outside the ring after a count-out. - If a wrestler is caught on top of the ropes by a five-count, it will be considered a loss by disqualification. - If a wrestler is caught outside the ring by a 20-count, it will be considered a loss by disqualification. --- Two player mode Use the Select Button and choose 2 PLAYERS. Then press the START Button. "DING, DING!" - Selecting Your Wrestlers Use the Control cross to move the star mark and select the wrestlers of your choice. Press the START Button to save. When you have chosen your wrestler, enter the name the same way as in ONE PLAYER mode. - Biometer This is the meter under the Time Display. Red indicates PLAYER ONE and blue indicates PLAYER TWO. The perfect time to attack is when the color of the Biometer favors your wrestler. Your defenses will also be at their best. --- How to operate the wrestler - Movement You can move the wrestler in eight different directions using the Control Cross. - Running To run (right and left directions only), press the Control Cross twice in a row. To stop running, press the opposite direction of the Control Cross. - Pinning Close in on your fallen opponent and press the B Button to pin. - Breaking a pin If you are pinned by your opponent, press the A or B Button over and over to break the pin. * The speed with which a pin is broken will depend on the physical strength of the wrestler. - Climbing To The Top Of The Ropes Go to the left or right corners of the ring and press the upper arrow on the control cross to climb. - Going Outside The Ring When your opponent is outside the ring, press the control cross in the direction of the ropes of the side you want to climb out. To climb back into the ring, press the control cross in the direction of the ring side you want to enter. - Picking Up Your Opponent To Pick up your opponent, close in on him and press the A Button or press the A Button simultaneously with the upper or lower arrows of the control cross. - Throwing Your Opponent Into The Ropes When in a clinch with your opponent, press the right or left side of the control cross to throw your opponent into the ropes. --- Moves Common To All Wrestlers When separated - Kick: A - Punch: B When opponent is down - Stomping: Up/Down + B Clinching - Kneelift: A - Brain Buster: Up + A - Body Slam: Up + B - Headlock: B - Back Drop: Left/Right + A - Pile Driver: Down + A Running - Drop Kick: A - Clothesline: B Throwing into the ropes - Shoulder Throw: A or B Climbing the ropes - Diving Body Attack: A - Flying Knee Drop: B Fighting outside the ring - Metal Post Slame: Left/Right + B --- Techniques For Each Wrestler When opponent is down * Knee Drop: Left/Right + A A. Dragon, E. Tigre, P. Gordon, R. Beat, J. Lee, M. Lose, R. Gomez, J. Falcon * Elbow Drop: Left/Right + A B. Chekov, Dr. Guildo * Giant Swing: Left/Right + B B. Chekov, Dr. Guildo * Figure 4 Leglock: Left/Right + B E. Tigre, P. Gordon, R. Beat, M. Rose * Scorpion Deathlock: Left/Right + B A. Dragon, J. Lee, R. Gomez, J. Falcon Clinching * Power Slam: Down + B P. Gordon, R. Beat, J. Lee, B. Chekov, J. Falcon, Dr. Guildo * Back Brain Kick: A A. Dragon, R. Gomez * Bear Hug: B B. Chekov, J. Falcon, R. Beat * Cobra Twist: Down + B A. Dragon, E. Tigre, J. Lee, M. Rose, R. Gomez, Dr. Guildo * One Hand Backbreaker: Down + A P. Gordon, B. Chekov, J. Falcon * German Suplex: Left/Right + A A. Dragon, J. Lee * Northern Right Suplex: Left/Right + A E. Tigre, M. Rose * Power Bomb: Down + A R. Beat, R. Gomez * Argentine Backbreaker: Up + A Dr. Guildo * Octopus Hold: Down + B A. Dragon, M. Rose * Death Drop: Up + B R. Beat, J. Falcon, Dr. Guildo Running * Jumping Kneebutt: Left/Right + A E. Tigre, P. Gordon, J. Falcon, Dr. Guildo * Shoulder Tackle: Left/Right + B R. Beat, J. Lee, B. Chekov, Dr. Guildo --- Wrestlers "The Samurai" AKIRA DRAGON Place of birth: JAPAN HT: 6'03" WT: 231 lbs. Best technique: BACK BRAIN KICK, GERMAN SUPLEX "Striker" EL TIGRE Place of birth: MEXICO HT: 6'00" WT: 242 lbs. Best technique: BACK DROP, NORTHERN RIGHT SUPLEX "Greek Warrior" PAT GORDON Place of birth: GREECE HT: 6'05" WT: 282 lbs. Best technique: BACK DROP, POWER SLAM "British Star" REX BEAT Place of birth: BRITAIN HT: 6'02" WT: 286 lbs. Best technique: POWER BOMB, DEATH DROP "Kung-fu Master" JACKIE LEE Place of birth: HONG KONG HT: 5'11" WT: 264 lbs. Best technique: GERMAN SUPLEX, POWER SLAM "The Siberian Machine" BORIS CHEKOV Place of birth: U.S.S.R. HT: 6'03" WT: 297 lbs. Best technique: GIANT SWING, POWER SLAM "Mr. Tattoo" MARK ROSE Place of birth: GERMANY HT: 6'04" WT: 260 lbs. Best technique: BACK DROP, NORTHERN RIGHT SUPLEX "Iguanaman" JULIO FALCON Place of birth: ECUADOR HT: 6'07" WT: 319 lbs. Best technique: DEATH DROP, POWER SLAM "The Flying Grenade" RANDY GOMEZ Place of birth: VENEZUELA HT: 6'02" WT: 275 lbx. Best technique: POWER BOMB, BACK BRAIN KICK "The Technician" Dr. GUILDO Place of birth: U.S.A. HT: 6'08" WT: 330 lbs. Best technique: DEATH DROP, GIANT SWING --- Epilogue His name is Blue King, "the Manic Warrior". Rumor has it that he came in 11th place and was disqualified from the preliminary matches, yet there is something mysterious about him... ---