{} = transcription notes _____________________________________________________________________________ SNS-3Z-USA Demon's Crest Instruction Manual Capcom Super Nintendo _____________________________________________________________________________ {Page 2: A Special Message from Capcom, Page 3: Table of Contents, Page 4: Safety Precautions; such nonsense not included} [Page 5]_____________________________________________________________________ Getting Started 1. Insert the Demon's Crest Game Pak into your Super Nintendo Entertainment System and turn the power on. 2. Press the START button to bring up the title screen, or watch the opening scenes to find out about Firebrand's plight in the demon realm. 3. The title screen will show you the following choices: START, CONTINUE and OPTIONS. Press the control pad left or right to highlight the option you would like and then press the START button. (For an explanation of CONTINUE and OPTIONS, please see the corresponding sections in this manual.) 4. To begin playing the game, choose START and press the START button. 5. To end the game at any time, simply turn your Super Nintendo Entertainment System off and remove your Game Pak. [Page 6]_____________________________________________________________________ A Legend of Two Realms Many, many years ago it was a time of fantasy and intrigue. Legends passed from generation to generation. People loved to spin takes of great warriors rising up against the tyrannical forces of those who ruled. One such legend spoke of a world that was once divided into two different lands. The two realms existed in harmony: one ruled by humans, the other ruled by demons. There was rarely conflict between the two realms until one fateful day. Six magical stones fell from the sky into the demon's realm. Inscribed on the stones were the Crests of Fire, Earth, Air, Water, Time and Heaven. These crests, when united, would grant unimaginable power. Soon the demons began to fight over these magical crests. The demon realm erupted into civil war. The land was in turmoil over the stones until finally one red demon emerged with five stones by defeating the others. This demon was known as Firebrand. Firebrand was not satisified that possessing the Crests of Fire, Earth, Air, Water and Time would end the [Page 7]_____________________________________________________________________ A Legend of Two Realms, cont. war. He then challenged the Demon Dragon for the Crest of Heaven. After a long and desperate battle, Firebrand slayed the Dragon and gained the final Crest. But the price of victory was high. Firebrand was critically wounded. Firebrand also did not realize that while he was obtaining the Crests, his success only moved him closer to failure. The jealous demon Phalanx secretly trailed Firebrand and waited for just the right moment. "I have defeated the Red Demon!" Phalanx cried. "I shall reign supreme! With the power of the Crest, both the demon world and the human world are mine!" Firebrand vowed revenge on Phalanx. Phalanx was clever, though. He separated the crests in case someone did rise up to challenge the power he possessed. And now someone has risen to the challenge. The legend of Firebrand is about to unfold in the search of the Demon's Crest! [Page 8]_____________________________________________________________________ Firebrand The red demon awakens to excude revenge on Phalanx and recover the stones of the Demon's Crest! It's up to you to guide Firebrand through the demon realm to locate the stones and gain spells, potions, talismans and coins. Fire/Crest Power Potion/Spell | | _________________________________ Vitality -- | ********** (*) (*) (*) | -- Talisman | ******* | | | | {Game Status bar} | Review the following areas for more on how to control Firebrand in his many forms: Controlling Firebrand (default settings) Move Firebrand left/right Press control pad left/right Make Firebrand jump Press the B button [Page 9]_____________________________________________________________________ Firebrand, cont. Make Firebrand hover Jump, then press B in the air button Make Firebrand fly Hover, then press control pad left/right Grab hold of wall Jump up to wall or platform Use Firebrand's weapon Press the Y button Use weapon while flying Fly, then press Y button Use spell or potion Press the X button Use Item Screen/ Press START button Pause Game [Page 10]____________________________________________________________________ Firebrand, cont. (Only when using Crest of Fire) Head butt Press the A button Head butt in air Press the B button, then press the A button [Page 11]____________________________________________________________________ Firebrand, cont. Using Crest of Fire weapons Firebrand begins his quest with a portion of the Crest of Fire, but must find four other weapons to complete the crest. Each weapon of the Fire Crest has a different function but all are activated by pressing the B button. Here is a description of the weapons. Fire - Firebrand's normal fire weapon has long range but little effectiveness against enemies. Buster - The buster has the same range but much more power. Allows Firebrand to blast through stone blocks. Tornado - Use the tornado to reach higher areas. Only two tornados may appear at a time. Claw - The claw will grab onto walls with spikes. Shoot the claw at the spikes, and Firebrand then can grab onto the claw and climb up the dangerous walls. Demon Fire - This is the most powerful fire in the realm! [Page 12]____________________________________________________________________ Firebrand, cont. Powers of the Crest Find the stones that make up the Demon's Crest and Firebrand can morph into another form. Not only is it important to find the stones to save the Demon Realm, but there are many abilities and special powers granted by each stone. Here is a description of each stone and its powers: Crest of Earth- Morphs Firebrand into the Ground Gargoyle, who has great speed and the strength to break stone statues. Controlling Ground Gargoyle Break stone statues Press A button Use great speed Press control pad forward + A button Fire weapon along ground Press Y button Fire weapon straight B button, then Y button [Page 13]____________________________________________________________________ Firebrand, cont. Crest of Air - Firebrand becomes the Aerial Gargoyle and can soar much higher in the air. Weapon is very powerful disc. Aerial Gargoyle cannot grab hold of walls or platforms. Controlling Aerial Gargoyle Hover Jump, then press B button Fly upward Press and hold A button Crest of Water = Allows Firebrand to survive in the water as the Tidal Gargoyle. When morphed into any other form, Firebrand cannot survive underwater. The Tidal Gargoyle allows him to breathe and search the depths. His tidal weapon can break some stone blocks that are submerged. Controlling Tidal Gargoyle Swim Press B button repeatedly [Page 14]____________________________________________________________________ Firebrand, cont. Crest of Time - Slows time down and allows Firebrand to become the Legendary Gargoyle. It decreases the amount of damage inflicted by enemies. Also, Firebrand's skin shall become like iron to help reduce damage. Overall, the Legendary Gargoyle reduces the damage by one-half. Flying Across the Realm/Map Select Once the Firebrand reaches the end of an area or uses a special potion, he will fly high into the sky and the viewpoint will switch from the side to right behind Firebrand. This allows him to choose a new area in the realm to explore. Here is an outline of how to control Firebrand as he flies across the realm. [Page 15]____________________________________________________________________ Firebrand, cont. Make Firebrand fly around Press control pad in any direction Cause Firebrand to swoop Press the Y button in near the ground Choose a new area to explore Fly above area and press the Y button See an overhead map Stop moving, then press START button [Page 16]____________________________________________________________________ Using the Item Screen The key to success for Firebrand is to use his powers to their ultimate abilities. Thus frequent changes in power are necessary. Follow these steps to change powers, select a potion or spell, or change the talisman you are using: 1. Press the START button to bring up the Item Screen. 2. Use the control pad to move the wand to the item you want to use. 3. Press the Y button to select the item. 4. A tone will ring, then press START to have Firebrand use the item. In order to buy a spell or potion, you must first locate an urn or vellum in the realm. These items will hold the spell or potion you have purchased. [Page 17]____________________________________________________________________ Using the Item Screen, cont. {I hope my descriptions (in place of pix) help...} {Transparent crystal globe, holding small flame} Restores all vitality {Scroll sheet} Vellum {Oval gold piece} Worth 1 G.P. {Round silver piece} Worth 5 G.P. {Flask} Urn {Red crystal globe held in skeleton hands} Adds 1 unit of vitality {Transparent crystal globe, holding large flame} Restores some vitality {Round gold piece} Worth 20 G.P. [Page 18]____________________________________________________________________ Trio the Pago's Gaming Shops Throughout the realm, Trio has set up gaming shops for demons. As you enter the gaming shops, you see many torches burning brightly above Trio. If you pay Trio his fee, you may earn more G.P. by head-butting a certain number of skulls that appear and quickly disappear throughout the holes in the wall within Trio's shop. Depending on the skill required, Trio will ask for a larger fee, but you may earn more G.P. or other prizes if you are successful. The Black Lotus, Wise Man and Talisman Shops These shops allow you to fill your velliums or urns. The Black Lotus shop is run by Phorapa, who sells potions to fill your urns. The Wise Man shop is run by Morack and offers spells for your vellums. The Talisman Shop is run by Malwous. While you find talismans in the realm, Malwous will identify the talismans and tell you what they do for you. To use these shops, move the wand to the item you want to purchase and press the Y button. The shop owners will ask you if you want to purchase the item, so choose the response you want and press the START button. The item will then appear on your Item Screen if you have enough G.P. [Page 19]____________________________________________________________________ Gargoyles Somulo Hippogriff Belth Arma Scula Continue with Passwords Should Firebrand run out of vitality, and no potions are selected to continue, a GAME OVER message will appear. You then have 3 options: 1. RETRY-Press START to continue where you left off. 2. SELECT A STAGE-Allow Firebrand to fly across the realm and choose a new area to explore. 3. END-Choose this to end the current game and continue later. A password will appear so copy it down. To continue later, choose CONTINUE from the title screen. [Page 20]____________________________________________________________________ Continue with Passwords 1. Use the control pad to move the wand from slot to slot and input your password. 2. Press the B button or Y button to change a letter. 3. Move the wand to END and press START when you have entered your password. 4. Move the wand to EXIT and press START at any time to leave the password screen. If the password you entered is incorrect, an error message will appear. Choose RETRY and make the necessary changes. When the 3 options appear after the GAME OVER message, and you choose END the game will show the current password and then return to the title screen. If you immediately restart the game without turning off your system, the current password will automatically appear in the password entry screen. [Page 21]____________________________________________________________________ Options In the Option Mode, you may adjust the configuration of the control buttons and change the sound mode. Press the control pad up or down to move the wand from KEY CONFIG to SOUND MODE. You can change the buttons for Firebrand's ATTACK, JUMP, MAGIC and MENU. Also, adjust the sound mode from STEREO to MONOAURAL (Mono) based on the capabilites of your T.V. _____________________________________________________________________________ {Page 22: Demon's Notes, Page 23: Warranty} _____________________________________________________________________________ Transcription by Jeff Bogumil (jeffb@access.mountain.net)