KEN GRIFFEY JR'S WINNING RUN(tm) LIMITED OFFER INSIDE! AIR GRIFFEY COLLECTIBLES INSTRUCTION BOOKLET SUPER NINTENDO ENTERTAINMENT SYSTEM ------------------------------------------------------------------------------ WARNING: PLEASE CAREFULLY READ THE CONSUMER INFORMATION AND PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO(R) SYSTEM, GAME PAK OR ACCESSORY. All Nintendo products are licensed by sale for use only with other authorized products bearing the Official Nintendo Seal of Quality.(R) Thank you for selecting the Ken Griffey Jr.'s Winning Run(tm) Game Pak for the Super Nintendo Entertainment System(R). Please read this instruction booklet thoroughly to ensure maximum enjoyment of your new game. Keep this instruction booklet and warranty information in a safe place for future reference. CAUTION: If the POWER switch is switched ON and OFF repeatedly, saved data may be deleted. Avoid switching the POWER OFF before saving you game or it may be lost. [K-A] This product has been rated by the Entertainment Software Rating Board. For information about the ESRB rating, or to comment about the appropriateness of the rating, please contact the ESRB at 1-800-771-3772. Major League Baseball trademarks and copyrights are used with permission of Major League Baseball Properties, Inc. *(tm) 1996 Nintendo/Rare. (tm) & (R) are trademarks of Nintendo of America Inc. (C) 1996 Nintendo of America Inc. ------------------------------------------------------------------------------ (1) TABLE OF CONTENTS The Game Plan Page 2 Keeping The Game Under Control Page 3 Fielding Page 4 Pitching Page 6 Batting Page 7 Time Out Page 7 MLB Challenge Page 8 World Series Page 8 All-Star Game Page 9 MLB League Page 10 Trading Players Page 11 Statistics Page 12 Individual Stats Page 16 Teams Page 18 Warranty and Service Information Page 20 Air Griffey Collectibles Page 22 ------------------------------------------------------------------------------ (2) THE GAME PLAN Baseball's most popular and exciting player, Ken Griffey Jr., adds his name and baseball expertise to Nintendo's newest Super NES baseball game. It was the fifth game of the 1995 American League Wild Card Playoffs. Down by one run in the bottom of the eleventh inning, the Seattle Mariners, with Ken Griffey Jr. up to bat, were setting the stage for the most exciting finish in a divisional series. Ken Griffey Jr. smacked a single to center field to advance a runner to third base. Then the American League batting champ stepped into the batter's box and drove a pitch to left field; one run scored easily to tie the game. But Wait! Here come Ken Griffey Jr. rounding third. He's going to try the impossible, scoring from first base. The throw to the plate is on its way. Ken Griffey Jr. hits the dirt. The throw is not in time! The Seattle Mariners advance to the American League Championship Series, thanks in part to Ken Griffey Jr.'s winning run! ------------------------------------------------------------------------------ (3) KEEPING THE GAME UNDER CONTROL MENUS B Button Confirm selection X Button Exit. START Confirm selection. DURING GAME START Pauses the game to view batter and pitcher information. SELECT Calls time out to make managerial decisions (change pitcher/batter/field positions). ------------------------------------------------------------------------------ (4) FIELDING A Button Used with the Control pad, to run fielder off his base when he has the ball. B Button Jump, Dive, and when used with the Control Pad, throw to base. X Button Super Throw. This throw is more likely to go off line, but is slightly stronger. Y Button None. R Button None. L Button If the ball is on the ground, holding this forces the closest fielder to run automatically to ball. Control Pad Moves fielder, directs which base to throw to. [Right] 1st base [Up] 2nd base [Left] 3rd base [Down] Home [Use your imagination here:] This field icon shoes you where your base runners are (red dots). It also shows you where the nearest player is (blue dot), where the ball is (white dot) and where to ball is going to land (flashing white dot). This box shows you the current inning. This box shows you the current score. This box shows you the current count: Balls, Strikes and Outs. ------------------------------------------------------------------------------ (5) PITCHING A Button When used with the Control Pad, pitcher will attempt a pick off throw to a desired base. B Button When used with the Control Pad, pitcher will throw a desired pitch. X Button None. Y Button None. R Button Check runner on 1st base. L Button Check runner on 3rd base. Control Pad Pickoffs: [Right] is 1st base, [Up] is 2nd base, [Left] is 3rd base. Pitching: [Right] is Specialty Pitch, [Up] is Change Up, [Left] is Curveball, [Down] is Fastball. SPECIALTY PITCHES Press [Right] on the Control Pad and press the B Button at the same time to throw a specialty pitch. SF SUPER FAST SC SCREWBALL CV SUPER CURVE SL SLIDER CU CHANGE UP KN KNUCKLEBALL ------------------------------------------------------------------------------ (6) BATTING A Button When used with the Control Pad, runner will return to previous base indicated. Without the Control Pad, all runners will return to previous bases. B Button When used with the Control Pad, batter will swing at pitch. X Button Stealing: when used with the Control Pad, a runner will take a lead if pressed once (and steal if pressed twice) to the base indicated. Without the Control Pad, all runners will take a lead if pressed once and steal if pressed twice. When the ball is in play. When used with the Control Pad, a runner will advance to the base indicated. Without the Control Pad, all runners will advance. Y Button Bunt attempt. Releasing the Y button pulls bat back. R Button None. L Button None. Control Pad Stealing. [Up] steal 2nd base. [Left] steal 3rd base. [Down] steal Home Plate. Hitting [Up] increases chance of a ground ball. [Down] increases chance of a fly ball. [Right] pulls ball right. [Left] pulls ball left. ------------------------------------------------------------------------------ (7) TIME OUT Shifting the outfielders, changing your pitchers and substituting your hitters/fielders are key elements in successfully managing a game of baseball. During a game, press SELECT to bring up the managerial options screen. To change a hitter/fielder, highlight the baseball bat icon and press START or the B Button. Highlight the player you want to bench and press START or the B Button. Highlight the replacement player and press Start or the B Button. Press the X Button when youÕre done with your changes. To change a pitcher, highlight the baseball cap icon and press START or the B Button. Highlight the pitcher you want to use and press START or the B Button. You will be asked if you're sure. Highlight Yes and press START or the B Button. The current pitcher is automatically replaced by your selection. To shift your outfielders, highlight the field icon and press START or the B Button. Highlight the desired location and press the X Button. You can position your outfielders to play normal, deep, shallow, left or right. To return to the game, highlight the baseball icon and press START or the B Button. ------------------------------------------------------------------------------ (8) MLBª CHALLENGE A challenging mode in which you play each team once. You may play an opponent or select the CPU as your challenger. 1P VS COM: Play against the computer. Games progressively get harder. 1P VS 2P: Play against a human. CONTINUE: Play a previously-saved game. EXHIBITION: Play a single game against the CPU; You select both teams. WORLD SERIESª The World Series is a battle between the American League champs and the National League champs, played over seven games. Pick the team of your choice from each league to play in the championship. 1P VS COM: Play against the computer. Difficulty depends on chosen opponent, but all teams will play to the best of their ability in the World Series. 1P VS 2P: Play against a human. CONTINUE: Continue a previously-saved World Series. ------------------------------------------------------------------------------ (9) ALL-STAR GAMEª The All-Star game features the best players from both leagues at each position. The American League players form one team and the National League players form the other. There is a Homerun Derby where the top sluggers from each league compete against each other to see who can hit the most homeruns. 1P VS COM: Play against the CPU. 1P VS 2P: Play against a human. HOMERUN DERBY: Enter the Homerun Derby contest with up to 8 players. ------------------------------------------------------------------------------ (10) MLB LEAGUE Create a new season or continue a previously-saved season. Choose up to eight teams to compete in a 26-, 52- or 162-game season. At the end of your season, you might make the playoffs and maybe the World Series! Select MLB League Select Season Length Select Team(s) to Play Press R Button to toggle between player teams. Then choose: PLAY BALL: Play a game. STANDINGS: This reports wins, losses, winning % and games back (wins & losses count as half a game). MLB UPDATE: Get an update on the top players, review information on team strengths and check out the league's schedule. PLAYER TEAMS: Individual team information. LINEUP: Look at batter abilities. Look at batter stats. BULLPEN: Look at pitcher abilities. Look at pitcher stats. NEXT OPPONENT: Look at information about your next opponent. TRADE PLAYER: Trade any MLB player of comparable talent. OPTIONS: Change the game play features. ------------------------------------------------------------------------------ (11) TRADING PLAYERS The Trade Player option is only available in the MLB League mode. You can trade players from a player-controlled team for players from any of the other teams. The exception is Ken Griffey Jr.; he cannot be traded. The VAL (value) for the player you want to trade away must be within 5 points of the VAL for the player you want to acquire. The VAL for each player changes during the season according to his performance. You must make all trades by the August 31 deadline. You are allowed to make 15 trades for your team. TO TRADE A PLAYER Enter the MLB League mode. Select a season. Select the team you want to play as. Select the PLAYER TEAMS option. Select the TRADE PLAYER option. Select the player you want to trade away. Select the team of the player you want to acquire. Select the player you want to acquire. Confirm your selection. ------------------------------------------------------------------------------ (12) STATISTICS BATTING STATS You can look at batting stats by selecting any icon with a baseball bat on it. You can view the stats of the leaguesÕ TOP BATTERS in the MLB LEAGUE mode after selecting the MLB UPDATE Icon. B.A. Batting Average (Hits/At Bats) S.A. Slugging Average or Slugging Percentage (Total Bases from Hits/At Bats) HITS Hits are safely hitting the ball into fair play without an error. DOUBLES In this game, hits are recorded as doubles when a player makes it to 2nd base before the play is stopped by the umpire. TRIPLES In this game, hits are recorded as triples when a player makes it to 3rd base before the play is stopped by the umpire. ------------------------------------------------------------------------------ (13) HOMERS Homers are hits that go over the homerun fence in fair territory. RBI Runs Batted In. If a player gets a hit and a run scores as a result, the batter is given an RBI for bringing the run in. RBIs can be gained by walking-in a run but not on plays where an error allows the run to score. RUNS Runs are when a player safely makes it around the bases to score a run. SB Stolen Bases. If the batter hits the ball on a stolen base attempt it is a hit and run, and not considered a stolen base. BB Base on Balls or Walk. When a batter is pitched four balls before three strikes, he is awarded a walk to first base. ------------------------------------------------------------------------------ (14) PITCHING STATS You can look at pitching stats by selecting any icon with a baseball hat on it. You can view the stats of the leagues' TOP PITCHERS in the MLB LEAGUE mode after selecting the MLB UPDATE icon. ERA Earned Run Average. Runs that a pitcher allows to score as a result of hits and walks that he has allowed. If a run scores as a result of an error, the run is unearned and does not count against the pitcher. WINS Wins are registered by starting pitchers that pitch at least 5 innings, leave the game with their team winning and have their team retain that lead for the entire game. Relievers register a win when: their team takes the lead and retains it in the same inning that that pitcher is pitching. Tie scores during a game nullify the winning status of a pitcher. LOSSES Losses are registered by any pitcher that gives up his team's lead in the game, resulting in his team losing the game. Tie scores nullify the losing status of a pitcher. ------------------------------------------------------------------------------ (15) SAVES Saves are registered for relief pitchers when the relief pitcher is the finishing pitcher (but not the winning pitcher) in a game won by his team. He also must meet one of these three requirements: a) he enters the game with a lead of no more than 3 runs, and pitches at least 1 inning, b) he enters the game with the potential tying run on base, at bat or on deck, or c) he pitches effectively for at least 3 innings. W-L Win-Loss. Number of wins and losses. IP Innings Pitched is the number of innings a pitcher pitches in, with each out in a game equivalent to 1/3 of an inning. There are 27 total outs in a game, equaling 9 innings. SO Strike Outs occur when a batter is pitched three strikes before four balls. BB Base on Balls or Walk. When a batter is pitched four balls before three strikes, he is awarded a walk to 1st base. BR/9 How many runners a pitcher allows on base (via hit or walk, not error) per 9 innings. SO/9 Strike Outs per 9 innings. ------------------------------------------------------------------------------ (16) INDIVIDUAL STATS This game is deep; Check out some of these cool batting stats! In the TEAM SUMMARY screens, highlight the TEAM SUMMARY for batters. Press the B Button or START. You can also view these stats from the LINE-UP menu. Highlight the baseball bat icon and press the B Button or START. AB At Bats H Hits 2B Doubles 3B Triples HR Home Runs BA Batting Average G Games R Runs RBI Runs Batted In SB Stolen Bases BB Base on Balls SA Slugging Average During the season, you can toggle between historical stats and accumulated stats by pressing the A Button. ------------------------------------------------------------------------------ (17) You want more? Take a look at all these pitching stats! In the TEAM SUMMARY screen, highlight the TEAM SUMMARY for pitchers and press the B Button or START. You can also view these stats from the BULLPEN menu. Highlight the baseball cap icon and press the B Button or START. W Wins L Losses S Saves ERA Earned Run Average SO Strike Outs IP Innings Pitched BB Base on Balls H Hits ER Earned Runs SO/9 Strike Outs per 9 innings BR/9 Base Runners per 9 innings During the season, you can toggle between historical stats and accumulated stats by pressing the A Button. ------------------------------------------------------------------------------ (18) TEAMS There are 28 teams divided into two leagues, the American League and the National League. Each league is divided into three divisions, the West, the Central and the East. Here's how it looks on paper: AMERICAN LEAGUE WEST Seattle Mariners California Angels Texas Rangers Oakland Athletics CENTRAL Cleveland Indians Kansas City Royals Milwaukee Brewers Chicago White Sox Minnesota Twins EAST Boston Red Sox New York Yankees Baltimore Orioles Detroit Tigers Toronto Blue Jays ------------------------------------------------------------------------------ (19) NATIONAL LEAGUE WEST Los Angeles Dodgers Colorado Rockies San Diego Padres San Francisco Giants CENTRAL Cincinnati Reds Houston Astros Chicago Cubs St. Louis Cardinals Pittsburgh Pirates EAST Atlanta Braves Philadelphia Phillies Montreal Expos New York Mets Florida Marlins ------------------------------------------------------------------------------ (20) IMPORTANT: WARNING: Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international copyright laws. "Back-up" or "archival" copies are not authorized and are not necessary to protect your software. Violators will be prosecuted. This Nintendo game is not designed for use with any unauthorized copying device. Use of any such device will invalidate your Nintendo product warranty. Nintendo (and/or any Nintendo licensee or distributor) is not responsible for any damage or loss caused by the use of any such device. If use of such device causes your game to stop operating, disconnect the device carefully to avoid damage and resume normal game play. If your game ceases to operate and you have no device attached to it, please contact your local authorized Nintendo retailer. The contents of this notice do not interfere with your statutory rights. This manual and other printed matter accompanying this game are protected by domestic and international copyright laws. [Uh-oh!] The rental of this game without permission of Nintendo or its licensees is strictly prohibited. For further information or assistance, please contact: Nintendo Consumer Assistance Hotline 1-800-255-3700 (U.S. and Canada) or your local authorized Nintendo retailer. ------------------------------------------------------------------------------ (21) WARRANTY AND SERVICE INFORMATION ------------------------------------------------------------------------------ (22) Look Like A Star With Air Griffey(tm) Collectibles! You can't strike out!! Get In The Swing With Air Griffey! Brand your wall with this scorching 23" round Air Griffey Poster. $3.00 ------------------------------------------------------------------------------ (23) Get Your Head In The Game. Profile in style with the Official Air Griffey "Junior" Cap. $6.80 Keep The Sweat Where It Belongs - On Your Opponents. Your throwing/autographing hand will stay dry when you strap on this extra-long Air Griffey Wristband. $3.00 ** Air Griffey is a registered trademark of NIKE, Inc. ------------------------------------------------------------------------------ (24) Grab The Hottest Ticket In Town. Sign on for Ken Griffey, Jr.'s INSIDE TICKET(tm)*** Fan Club and grab the gear you can't get anywhere else! One year membership includes: Get a close-up look of Ken Griffey Jr. in action with the limited edition Jr. poster Stick with a winner when you wear the collectible Ken Griffey, Jr. pin. A full color, 8" x 10" photo of "The Kid" swinging for the cheap seats. This is one shot you'll want to frame. A personalized membership card. A hard-hitting Ken Griffey, Jr. T-shirt, designed exclusively for Ken Griffey, Jr.'s Inside Ticket club members. As a member, you'll also get members-only discounts on other Ken Griffey, Jr. collectibles by using your membership card. So sign on with Ken Griffey, Jr. for only $19.95 (plus shipping & handling). You'll save $10.00 with this exclusive offer! Order by mail. *** Inside Ticket is a registered trademark of Sports Fan Network, Inc. ------------------------------------------------------------------------------ Air Griffey Collectibles Mail-In Form (not redeemable in store) [You can't order without the actual form, the UPC from the box, and a copy of the receipt, so what's the point in typing out the form, huh?] ------------------------------------------------------------------------------ Gregory Bishop