Monster Party - Instrucion Manual Bandai Typed By: John Hunt Visit N8: NES Centre - www.caninet.com/~ve3jwh -------------------- PAGE 1 Contents How to Play The Game.................................2 About the Password...................................5 Controller Parts and Operating Instructions..........6 About Each Round.....................................8 Warranty.............................................12 Please read these instructions before you start playing Precautions [Everyone knows these by now so I'm going to skip them :)] -------------------- Page 2 How to Play Indicators: "Life"........meter that shows MARK'S remaining physical strength. "Score".......displays point total of current game. "High"........displays highest recorded score from the past game. "Round".......displays game level. "Key".........when you get the key clear the round, it will appear in this indicator. Select START at the TITLE SCREEN. When you push START, a story about the game will appear. Push the A button to scroll the story forward. When it ends, Round 1 will start(Push START again to bypass the story). -------------------- PAGE 3 [Pic. of game title screen] -------------------- PAGE 4 The game scrolls horizontally. While using the bat to destroy the monsters, move to the right. Along the way, there will be rooms where "boss" monsters live. Enter these rooms to fight them. When all the "boss" monsters are defeated, you will get a key that will allow to clear the round. A round cannot be compleated until the key is obtained. When MARK defeats the monsters, various items will appear. He must get them by grabbing them. Attack and destroy the monsters by using MARK'S bat to hit and return their photon lazers and other weapons. -------------------- PAGE 5 About the Password A password will appear after finishing each round. Write it down (or store it in your BANDAI MEGA CONTROLLER) and use it to start the game later at the next level. To input the password, use the select button to choose CONTINUE at the TITLE SCREEN. Then press start and the password screen will appear. Use the control pad to move the cursor to the desired letter or digit, then push A to enter your decision. When the password has been correctly encoded, move the to the "END" and push the A button to start the game. If the password is not programmed correctly, "TRY AGAIN" will appear. Correct you mistake and try again. -------------------- PAGE 6 Names of Controller Parts and Operating Instructions Note: This is a one player game only MARK MODE A button.......push to jump, avoid the monsters and their weapons, and to climb high places. B button.......push to swing MARK'S bat and attack monsters. SELECT button..push to select start or continue and the title screen. Control Pad....(right)push to move to the right. (left)push to move to the left. (down)push down to lie down. (right, down diag) push to crawl forward. (left, down diag)push to crawl backward. -------------------- PAGE 7 MARK/MONSTER MODE A button.......push to jump: push repeatedly to fly. B button.......push to fire photon lazer (more effective than bat). START..........press to start game and to pause while game is in progress. Press again to continue. Control Pad....functions same as MARK Mode. -------------------- PAGE 8 Items HEART........Life meter increases. CAPSULE......MARK transforms to a monster for a limited amount of time. ?............Mystery item (possibility of point, life, or weapon increase. But, sometimes it can cause damage). About Each Round Round 1: Entrance to the Dark World Boss Monsters....Man-Eating Plant: attacks by shooting lethal bubbles. Giant Spider Pumpkin-Ghost -------------------- PAGE 9 Round 2: Dark World Dungeon Boss Monsters....Medusa: attacks by throwing snakes. Shrimp Attack Haunted Well Round 3: Dark World Cave Boss Monsters....Giant Bull Man: shoots cows at Mark. Guardian of the Giant Sphinx: shoots ectoplasm. Giant Spider: shoots "x" web strands. -------------------- PAGE 10 Round 4: Dark World Castle Ruins Boss Monsters....Giant Samurai: attacks with a giant sword. Giant Cat: throws miniature cats. Punk Rocker: attacks with bad-playing guitar. Round 5: Dark World Lake Boss Monsters....Living Dead: zombies from Japan. Mad Javelin Man: throws javelins. Round 6: Dark World Haunted House Boss Monsters....Chameleon Man Note: Round 6 is a maze. MARK must enter each door in the right order. -------------------- PAGE 11 Round 7: Dark World Tower Boss Monsters....Giant Caterpillar Giant Spider Grim Reaper Round 8: Dark World Heaven's Castle Boss Monsters....Giant Dragon Hand Creature Snake Man Final Round: Dark World Master -------------------- PAGE 12 and 13 90-Day Limited Warrenty FCC Regulations