ROM Cartridge Data


100h: 'SEGA MEGA DRIVE '
110h: '(C)SEGA 1988.JUL'
120h: GAME NAME (DOMESTIC)
150h: GAME NAME (OVERSEAS)
180h: 'GM XXXXXXX-XX'
18Eh: $XXXX
190h: CONTROL DATA
1A0h: $00000000, $XXXXXXXX
1A8h: $FF000000, $FFFFFFFF
1B0h: EXTERNAL RAM DATA
1BCh: MODEM DATA
1C8h: MEMO
1F0h: Country in which the product can be released.
100h
SEGA system name and TITLE in common with all ROMs
note: If SEGA isn't at the location then the game will not run on newer consoles.
110h
Copyright notice and year/month of release
Firm name in 4 ASCII characters.
120h
Domestic Game Name
150h
Overseas Game Name
180h
Cartridge Type
TYPE GAME : GM
EDUCATION : A1
NO. PRODUCT NO.
VER. Data varies depending on the type of ROM or software version
18Eh
Check Sum
190h
I/O use support data
Joystick for Master System : 0 Tablet : T
Joystick : J Control Ball : B
Keyboard : K Paddle Controller : V
Serial (RS232C) : R FDD : F
Printer : P CDROM : C
1A0h
ROM capacity Start Address, End Address
$00 00 00 00, $XX XX XX XX
1A8h
RAM capacity Start Address, End Address
$FF 00 00 00, $FF FF FF FF
1B0h
External RAM Data
When no external RAM is mounted, fill the address by a
space code and when it is mounted follow the following:
1B0h: dc.b 'RA', %1x1yz000, %00100000
1B4h: dc.l RAM start address
1B8h: dc.l RAM end address
x 1 for BACKUP and 0 If not BACKUP
yz 10 if even address only 11 if odd address only 00 if both even and odd address
1BCh
Modem Data
If corresponding to MODEM, fill it by space code and
if not, follow the following:
1C8h
Memo
ASCII scratch area?
1F0h
Release Country
JAPAN J
USA U
EUROPE E
Be sure to input a space code in the unoccupied 1 ~ 7, 9 ~ 13 space.