September 1998
» August 1998 «
July 1998
Patent Pending
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98.08.31
NeoRAGE rumor - "It
seems there a hacked version of Neo Rage going around that plays Metal Slug 2. I have not seen
this hacked version, nor do I care to, as I wouldn't use it anyway. But there was something
mentioned on Romlist earlier that a release of NR has been delayed because the authors are
upset about this hack. I have not heard anything first hand, so I can not confirm this." -
Dave's Video Game
Classics
Zophar's Domain
returns (yet again) - "Zophar's Domain was really never gone. However, we lost our domain
zophar.net. Thankfully, we got zophar.malicia.com back and all is peachy. Sorry for the
confusion." - Infe, Zophar's
Domain
98.08.30
PSEmu Pro info - "Tratax
has made it official: PSEmu Pro is scheduled to be released sometime tomorrow. It's been a
long time since the last PSEmu was released so lots has changed. First, PSemu is now a
Windows-only program; the DOS original has been canceled. Second, PSEmu is much, much faster.
It features full dynamic recompilation of the R3000 and includes 3dfx support. If you have an
MMX or 3D-Now CPU, PSEmu Pro will run even faster. And since it's a Windows program, it will
feature a GUI (although it's nothing spetacular). In preperation of PSEmu Pro's impending
release Emulators Unlimited has conducted an interview with Tratax, and also features a few
advance screenshots.
A new and unique feature to PSEmu is the ability for other programmers to write plugins for
PSEmu. A plugin for PSEmu is a standard Win32 DLL developed to enhance PSEmu's functionality
or performance. Because this technology is new (and not yet released) it's hard to say exactly
where this will lead, but possible plugins could include optimized drivers for graphic or
sound output, or joystick input. A developer kit will also be released that explains how write
a PSEmu driver.
Again, PSEmu Pro is scheduled to be released tommorrow. According to the author, PSEmu Pro on
a high-end PC will actually be faster(!) than a real Playstation on some games. Stay
tuned..." - Emu News
Service
Emulation Camp to return soon - "Zoop of Emulation Camp has informed me
that their great emulation site will be returning soon. The are currently getting their
server set up. Actually, it is already partially up, but he has asked that I not publish the
URL until they officially open. Right now they are looking for some good file maintainers to
work on EmuCamp. He says if they do not get some soon, they might not open at all. So if you
are willing to do daily file and news updates on EmuCamp, send a mail to
Zoop right away! I think you will be surprised at the
new EmuCamp, but that's I am going to say. :)
98.08.29
ZSNES update -
"For those of you who are wondering what's up with zsnes, we have been quite busy over the
summer so it has been progressing quite slow, however, we have been preparing a new version.
Anyways, here is the current progress :
Percentage Chart :
- Sprite Correction into 8bit new gfx engine - 100%
- Mosaic into 8bit new gfx engine - 100%
- Highres + interlaced modes into 8b newgfx eng - 100%
- Offset Per Tile mode into 8bit new gfx engine - 95% (bug. See below)
- SPCPlay v0.200 engine and features into Zsnes - 100%
- New Graphics Engine 16bit (primary functions) :
-- tile/line engine - 90% (bug. See below)
-- Sprite Priorities - 100%
-- Palette Raster Effects - 100%
-- Full&Half Add/Sub support - 100%
-- BG Transparencies - 80% (need some extra routines)
-- Mode7 Transparencies - 0% (not started. should be quick to implement)
-- Sprite Transparencies - 0% (not started. Need BG transparencies to be 100%)
- New GUI (Mouse Based/Menu Driven) - 85% (some options missing)
- Rewrite input Device routines - 0% (should be quick to implement)
Extras :
- Improved Compatibility with sound on
- 8-bit stereo sound
Problems left to fix :
- Offset per tile mode in 8bit new graphics engine makes Yoshi Island incredibly slow at
times.
- 16x16 tile mode in 16bit new graphics engine causes tiles to be corrupt and often crashes
zsnes.
- New GUI file system doesn't seem to like some systems. Gotta investigate this.
We don't know when it will be released so don't ask." - ZSNES Homepage
Retrocade udpate - "Alex Pasadyn has joined the Retrocade team to work on
his 34010 emulation in ASM! Alex and Neil will be working together on the CPU core in pure ASM
for maximum performance. Don't assume this will run at all speed on something like a P100
however. This is a VERY advanced processor, with a minimum of 40mhz, meaning, you will be
lucky to see games running at full speeed even on my p233, even in RC. Also, Release Candidate
#1 should be available for beta testers soon, meaning a public release is getting closer and
closer." - Dave's Video Game
Classics
PSEmu Pro udpate - "The Fox of Emu
Unlimited has conducted an interview with Tratax, of PSEmuPRO. In the interview, there is a lot
mentioned about the next release of PSEPro, as well as some screen shots. They also mention
that a RELEASE will be available this coming Monday! Check out the interview. Of course, when
the emulator is released, it will be posted here." - Dave's Video Game Classics
Okay, I have decided I will start updating soon.. I have
revamped and updated nearly everything now, as you can see from the sidebar. The first number
is how much of the site is ready, and the second number on the side bar means how much is
actually available here. This includes both files and pages. All that really remains is file
transfer, finishing the Emulator section, and adding new sections/sub-sections. We might have
more maintainers soon. Deezer is working on the Manuals, etc. section. I am working on the
Game Genie Codes now, as well. If this site does happen to get shut down, you can always find
us at http://patpend.home.ml.org (if Monolith is up, of course). I'm in school now, so I
*might* have even more time to work on this site. Maybe the emulator section will be done by
the end of September? :)
98.08.28
98.08.27
Retrocade udpate - "Yesterday, Jeff the Riffer posted an update
about Retrocade in our Retrocade Message board. Today, the official page has been updated
with some more info. The latest additions to Retrocade include dip-switch settings support in
the GUI, game state saving and loading support, screendumps in JPEG format, numerous
optimizations, and a set of new games including Burgertime, Snow Bros, and Arch Rivals. It
mentions mentions, that contrary to the rumor some lamer started about Retrocade being
commerical, the first version will in fact be Free. The most recently added games to Retrocade
include: Arch Rivals, Burgertime, Snow Bros." - Dave's Video Game Classics
JoseQ's EmuViews down again - "It seems that the people at Communitech are
giving Jose fits about roms he stores on his own machine. Due to communitech's inability to
cope with a script based site like EmuViews, Jose has shut down again, and may not return. :(
This is certainly bad news for emulation fans, as Jose's site was one of the best IMO.
However, on the flipside, If you're thinking of joining a webhosting service, wait a couple of
weeks for JoseQ's SpeedHost to appear. :)." - Dave's Video Game Classics
98.08.26
98.08.25
98.08.24
98.08.23
98.08.22
98.08.21
98.08.20
Next NeoRAGE to
have sound? - "According to ROMLIST, Janne and Anders have announced that sound support is
being worked on, and they will release a new version, WITH SOUND, asap! Also, if you are a
fan of Art of Fighting 2, make s ure you keep your previous version of Neo Rage, as this
update has some problems with that." - Dave's Video Game Classics
98.08.19
Zophar's Domain
returns - "On behalf of the ZD staff, I'd like to apologize to our viewers about the down
time.
Apparently a Mae-West upgrade went bad, causing Mae-East routers to suffer and die.
But.....we're back:)" - SG, Zophar's Domain
SloMo author leaves emulation - "We got a letter from the author of SloMo
and here's what it said:
'Dear leaders of your respective sites, Due to the events of the past couple days, the
bugging, nagging, and so on of people mad about PCSloMo, even despite the fact of not doing it,
because I can't compile, but anyway... I have decided to part from the scene, or whatever is
left of it. If you want to post a note on your site, it's your decision. Thanks for helping
me out in any way you did. I have put up a small message at
http://members.tripod.com/~Frodo4/leaving.html. Thanks and goodbye for
now, Don Jarrett'
Well, we wish you the best of luck, Don." - XiP, Zophar's Domain
98.08.18 Icer x.xx
released!! ;)
Game.com Tech Info Requested - "Shawn Carter and Tony Crowe are
hoping to put together a Game.com emulator. If they succeed, it will be the first ever
emulator for Game.com. So far they have collected some information regarding the CPU and some
other specs, but they need more. If you can help, contact them at
gamedotcom@hotmail.com." -
Emu News Service
Emulation Zone Status - "The long standing site, Emulation Zone, is in
danger of closing down.
'This month, the Emulation Zone will be celebrating our second year of existence! But this
could be our last yearly celebration. After this month, I will no longer be able to work on
this page full time like I have in the past. With my absence, I'm afraid this page may
perish. I refuse to let this happen while I still have time to steer this page away from this
fate. If you are interested in helping us out here at the Emulation Zone, or want more info
on our current situation then please check out
http://www.vgernet.net/wacko/emulator/zone.htm.' - Andrew Wolan" -
Emu News
Service
98.08.17
NSFE update - "Gordon
Hollingworth has announced that Denis Oliver Kropp has joined the NSFE team. Denis is
experienced with both OpenGL and DirectX programming. His main task will be to work on the
graphics side while Gordon works on the hardware emulation. With both Gordon and Denis working
together on NSFE, development should go a lot smoother and faster. NSFE is a Nintendo 64
emulator for Windows." - Emu News
Service
Raine update - "Now for the latest on Raine ... A new game has been added,
Tecmo Knight. WWF Superstars is now playable and has sound support." -
Emu News
Service
98.08.16
Q-emuLator update -
"Q-emuLator 1.1 will be able to read QXL.WIN files and to access subdirectories on QDOS floppy
disks, Windows file system and QXL.WIN files. Some graphics operations (filled blocks, text
output, etc.) will be faster, and the emulated QL will be able to have up to 16M of RAM. The
full version of Q-emuLator 1.1 will be available for free to all registered users." - Chris
Hickman, Archaic Ruins
98.08.15
nEMU returns! (sorta) - " I don't feel
like telling my whole life on nEMU. So I will be short. First of all, you must all know the
final result made me sad. The hack of the homepage of snes9x wasn't at all of me (to kill
rumors that were floating around). The first think I really wanted to do is to write down
what I was thinking of the emulation. But because of some horrible shit that happened in my
life, I got down, very down. And I was seeing everything in black. Like I said, I don't feel
like telling my problems to everyone so belive me please. Now hmm, I need some good sleep and
a cold beer. I'll update what I missed tomorrow..." - [-NiRv-]
PCSloMo Virus Alert!! - "This is a warning to anyone who
downloaded PCSloMo version 0.23br1 yesterday. It was infected with the win95.cih virus. If
you downloaded it yesterday, it is strongly recommended that you run a virus checker
immediately and delete the file from your computer. Author Don Jarrett has placed a
disinfected version of the PCSloMo binary on his webpage which you can safely download." -
Emu News Service
MAME update - "Lots happening with
MAME while I was gone.One of the new games added is Max RPM, a Bally/MCR games, thanks to
Aaron Giles. Also, with all the rumors about the possibility of Neo Geo support in the next
beta, Nicola has now confirmed that Neo Geo support will in fact be included in V0.34 beta 1.
With the addition of the Neo Geo games, the next beta release (coming very soon) will have
about 50 or so new games. As always, once its released, it will be posted here, with all the
ROMs." - Dave's Video Game
Classics
New Snes9X soon - "The Teach
has revealed that a new beta of the Windows95 port of Snes9x will be made public this weekend.
Which is good news for all those that use Windows95... which is er.... how many... oh... all
of us... so this is good news for all of us :)" - Secain, SNES Emulation Centre
98.08.14
- ROM Translation Patches and Tables
98.08.13
For the past year and a half I had thought that NCSA Mosaic
would not recognize embedded tables. I just now realized that v3.0 does recognize them.
Therefore I am going to starting using embedded tables. I am already experimenting as you can
see. I also finally added the WEB rating a few days ago.
Patent Pending is currently on Simplenet. Remember what happened to
Emulation Camp, JoseQ's Emuviews, and others? I do not want to draw a lot of attention by
adding all the stuff we're missing. What I'm saying is that I haven't been updating any of the
archives. Whatever files are here are from 98.04.20 and before. DO NOT mail me with
updates. DO NOT demand that I fix links. DO NOT demand that I put xxxxx section online. I
WILL NO LONGER reply. You are lucky you're getting what you are. Frankly, I'm surprised that
I haven't gotten any ROM requests... Anyway, I may start updating soon anyway if our new
server isn't up before school starts (20th).
98.08.12
- Homebrewn and Legalized ROMs
Next MAME beta to
have NEO-GEO support? - "The MacEmu mailing list is reporting that the next beta of MAME
will have Neo Geo support. This has not yet been confirmed, but the MacEmu mailing list is a
highly reliable source of news. Stay tuned for further details... " -
Emu News
Service
System 16 Update - "The latest from the System 16 camp is that the next
release will have full sound support in Out Run, Space Harrier and Super Hang-On! These games
all use Sega's 6 channel PCM sound chip, which up until now has a weak spot for System 16. No
release date is known as of yet. System 16 is a multi-arcade game emulator. Ports exist for
DOS, Windows 95 and Linux." - Emu
News Service
TG-16 ROM Needs Testing - "Jamsponge, author of HU6280, has released a
sample TG16/PC Engine program and is asking for people to test it on a real machine.
'I uploaded a little PC Engine cycle counter onto my HU6280 page. I'm looking for someone to
test this on a REAL PC Engine and tell me the value printed on screen. Obviously this will
only work for people with a PC-Engine copier.'
If you can help him, please do." - Emu News Service
98.08.11
98.08.10
Insert Coin
in RealAudio - "Shane Monroe, author of the MAME FAQ and webmaster of Insert Coin has started
a weekly show in Real Audio format, called Retro Radio. Be sure to check it out when you drop
by IC." - Daves' Video Game
Classics
Retrocade update - "Neil has gotten 42 games working with the save/load
states, with more on the way, time permitting! The average size of all the games in saved
state is around 15-20K. On the extreme ends of things, Major Havoc is 147K (the biggest), Star
Wars is 63K, Super Space Invaders is 6K, Food Fight is 5K, and Space Wars is 4K!. Expect more
games to be able to save by the time the public release is available. -
Daves' Video Game
Classics
98.08.09
Zophar's Domain
returns! - Well people, you waited long enough! Zophar's Domain (or maybe we should call it
Nomad's Domain) has finally returned. Although I'm not going to get into the exact details of
why it went down, and what happened at this time, rest assured that it shouldn't go down
again...if all goes well.
This has been a really lousy week for me. It ended with my hard drives being erased by the
Win95.CIH virus...ironically, I had installed Windows 98 a few days prior to that. Basically, I
lost everything. The virus slipped right by Norton AntiVirus 4.0...and NO, I didn't run the
MK4 trainer ;)
Well, although this has been the worst 2 weeks of my life, next to my grandparents dying last
year, I'm not giving up! I once said that if ZD has to go to geocities to survive, it would!
Well, thankfully, it's still here, and it's not at geocities either ;)
Give us some time to do the updates (we missed a LOT in the 2 weeks we were down), and I have
to download all of ZD all over again...so we should be all set and up to date in a few days!
So what have I been doing since ZD has been down? Well, I purchased Diablo, StarCraft,
and FF7 PC! If any of you are ever on Battle.net, you might just find me on there as Zophar,
so feel free to challenge me. :) I also have a fulltime job now, and will be going to college in
about a month, so it looks like things are coming together well. - Zophar,
Zophar's Domain
Emulation Camp to return soon! - "Emulation Camp will return to
the internet pretty soon as well, we finally found a gracious host (unlimited bandwidth/space
and no cost to us, too). Expect coverage of all console and most arcade and computer emulators
for all systems (none of this "DOS, Windows, and a little Unixoid" crap) as well as a few new
things which I'll keep under my hat for right now.
Also, haven't you noticed how slow Emu News and Daves are to responding to news lately without
some real competition? :-)" - lilac, posting on
Zophar's Message Domain
98.08.08
98.08.07
MESS to release public
betas - "The MESS Development team has announced that a new public beta of MESS 0.2 will be
released shortly, probably this weekend. A lot of changes will be in version 0.2, including
support for Apple ][ Series, Atari 800, Atari 5200, Bally Astrocade, Kaypro 2x, PDP-1, Sega
Master System/Game Gear and Vectrex. You can also expect substantial improvements in
compatibility in the Sega Genesis driver." - Emu News Service
Unfortuneatley some issues has arrisen that are making it
difficult to get the space ready in time as planned. I still am going to get the Hard Disk
installed and ready, but it is going to take an arbitrary amount of time.
All I can tell you to do is hold on for now, and keep your stuff archived until I send the
next email giving you the infrmation to uploadt the site.
98.08.05
98.08.05
98.08.04
MasterGear and other info -
"Panutat Tejasen has released a Windows CE port of Marat Fayzullin's Sega Master System/Game
Gear emulator. This is the first ever SMS/GG emulator for Microsoft's new operating system.
Additionally, Panutat is working on GameBoy, NES and Colecovision emulators for Windows CE.
Not only that, but Marat has revealed that a Windows 9x/NT port of MasterGear is being
developed and has now reached the beta testing stage. Stay tuned for further details..." -
Emu News
Service
nEMU to return? - "The
extremely popular nEMU site previously stored on the Asmith Network has unfortunately been
taken offline by the webmaster. However, it will be returning better than ever, and in a very
interesting new format. Nothing I'm allowed to tell you, but it's nothing you'll guess
either. They're currently rallying their release dates and setup, more news on this as it
develops." - Asmith Network
Hosted Websites [Thanx to Rage for the mail.]
98.08.03
System 16 update - "Great news for System 16 fans. System 16
can now emulate the YM3438 FM sound chip (used by System 18 games) - without the use of
samples! Thanks to the work of Tatsuyuki Satoh, Hiromitsu Shioya and Kathleen Garcia, the PCM
sound chip wil also be supported. No release date for the next release of System 16 is known
as of yet." - Emu News
Service
98.08.02
98.08.01
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