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- October 1998 -

98.10.31
  • Emulation News

NSFE update -
Here's the latest word from Gordon Hollingworth on the status of his Nintendo 64 emulator:
"Currently the OpenGL graphics core is being written. The October release has been postponed for a short time due to a few major bugs found in the software. We (myself and Ben Marsh) want to hold off release until we can deliver something stable and worthwhile to everyone who is waiting for the emu."

[Emu News Service]

MAME update -
Welp, today is the day for MAMEDEV members. We have been given the TMS34010 drivers! The games that are playable include: Smash Tv, Total Carnage, Mortal Kombat, Narc, Strike Force, Trog (prototype and release versions), Hi Impact Football, Super Hi Impact.
The games not yet playable include: T2-Arcade, Mortal Kombat 2, and NBA Jam. The games that are playable do feature sound, accurate colors, etc. However, my p233 just simply isn't fast enough to really use these games. Unless some last minute optimizations are made, you will need probably AT MINIMUM for a p2/350 or so for decent playability, but this is just my estimation. As far as if it will make the next beta, there are NO guarantees, but my opinion is yes, it will. Over the weekend, and next week I will have some screen shots of the aforementioned games.
In other game driver news, Champion Baseball (one of my all time favorites), now has fixed graphics.

[Dave's Video Game Classics]

nEMU 1st Anniversary -
Yep, it's the first birthday of nEMU. Although it was.. hmm.. discontinued for a little while, it's officialy the first birthday of nEMU. Let's all hope we will see some nice release today to celebrate the halloween. :)

[nEMU]
  • Note from Mß

Well, not much reason to change the color scheme today seeing how our page is already black and orange.. Well Deezer has reuploaded everything up through NES, and I am continuing to work on the pages.. I have had no response from our two hosting offers, but Netside tells me he can possibly get us a dedicated server. Also, apparently SimpleNet has been bought out or something and is under new ownership, if that will effect us, I don't know. I'll keep you posted.

[Patent Pending - MEGAߥTE]


98.10.30


98.10.29


98.10.28
  • Emulation News

bleem website updated -
The bleem website says:
"bleem
...will YOU be ready?
External beta testing has begun.
Open Beta Site Enrollment is now closed."
Well, I'm ready... the question is, are they?

[Patent Pending - MEGAߥTE]

New Retro Radio broadcast -
Shane Monroe of Insert Coin has released this week's Retro Radio show, where he discusses Raine, and discusses a cool C64 game from the past, among other things. Click the above link to listen. You will need the latest Real Audio G2 player to hear it.

[Dave's Video Game Classics]


98.10.27
  • Emulation News

How to fix ZSNES -
Soundcard crash: This isn't guaranteed to work, as some soundcards just plain suck, but hopefully it will. My 8-bit WSS card did. 1. In the PIF (Shortcut) settings, change Initial Environment setting to 512 or higher. 2. Depending on your soundcard, you might or might not have to make the following adjustments in the zsnes.cfg: Sound = 1, SoundRate = 2 (or less), Stereo = 0 ReverseStereo = 0, Force8bit = 1 Some people have gotten it to work with better settings and some haven't gotten it to work at all, but hopefully at least ZSNES won't crash when you have sound enabled.
Mario Kart no item pickup: You have the corrupted ROM. The good one is floating around. Or you can attempt to patch your old one.
Tales of Phantasia black screen: I don't know if this will work, but I have been told that if you split the SMC file, it will work.
If you still have problems, try the ZSNES Message Board.

[Patent Pending - MEGAߥTE]

Lazarus shut down -
Lazarus, the incredibly popular Amiga emulation website, has been shutdown by computer giant, Gateway 2000. A short but to the point message was posted on the Lazarus website today:
"Gateway 2000, Inc. acting for Amiga Development LLC. demanded that this site be taken down immediately for posting and distributing illegally copyrighted software
"The site will remain suspended for the remaining of the investigation."
Thanks to Aengus B. for the e-mail.

[Emu News Service]


98.10.26 - Damnit, the ZSNES sound quit working again, at least the chip emulation is good :)


98.10.25
  • Emulation News

RPGe returns -
As expected, RPGe has returned! The site has been redesigned and looks good! Not all files are available yet, so just be patient. There have apparently been some patch updates.

[Patent Pending - MEGAߥTE]

fwNES98 v0.3 update -
The Chinese fwNES page has been updated today with news about the upcoming version of fwNES for DOS. Here's what was posted (translated): New with fwNES 0.30 DOS:

  • A whole new GUI which you can define the color it looks
  • A set of powerful tools to help you go through the game without pain....that is code related.
  • Totally 8 memory files in .RT? format to save the game to continue
  • Save snapshop in .PCX
  • Now, there is an .INI which saves automatically
  • To support more than dozens soundcard....PCI soundcard supported
  • Support gamepad with 2,4,6,8 buttoms and allow you to connect MS Sidewinder up to 4.Also is SNESPAD up to 4.
  • Supply with 8 modes graphic display: 320x200, 256x240, 256x224, 256x256, 256x256(scanline), 640X480(VESA 2.0), 640X480 (VESA 2.0 with scanline), 640X480(VESA 2.0 with Emulation of TV)
Thanks to DogHuang for the e-mail.

[Zophar's Domain - Zophar]

DarkMazda's Domain update -
As you may know, DarkMazda's Domain (home of AAGT) has been down for a few weeks. I was talking to DarkMazda, and he said that his site will be back soon and will have a new look. He also said that a new Rockman & Forte patch will be out soon. I'll keep you informed -=o]

[Zophar's Domain - XiP]

MAME update (NEO-GEO sound) -
Believe it or not, there are even MORE speed ups to the Neo Geo games in MAME. Now on my p233, i can play (puzzle bobble at least) with only 1 frameskip and sample rate 22000, instead of frameskip 2! Pretty amazing, considering before sound support was ever added, i had use at least 1 frameskip in every game anyway. Other Neo Geo tidbits include:

  • Very accurate scaling support, including full screen zooms. No more 'missing tiles' on zoomed graphics.
  • All games for which rom dumps are available are now supported. 99% of them are working.
  • Several games have experimental 68000 idle cycle skipping, for these games you should see increases of between 5% and 20%.
Superman has been added to MAME. The game has accurate colors, but no sound support or high score save yet. It is the same set supported by RAINE, so you are urged to download the ROMs from here now. It is not known if it will be in the next beta release, or some release thereafter.
Chris Moore is working on a driver for Cheeky Mouse. This appears to run on the same hardware as Cosmic Monster (Univeral 1980).

[Dave's Video Game Classics]

RAINE update -
Mario Silva has updated the official Raine page with news that: Cabal now has sound, all Nichibutsu games (Armed Formation, Terra Cresta & Terra Force) have been fixed and include sound support. Also, you can expect a major speedup in all Taito F3 games and some nice changes in some games like Elevator Action 2.

[Dave's Video Game Classics]

RockNES v0.57 release date set -
The next release of RockNES is due out next weekend!
"In the next weekend, a new version will be out, RockNES 0.57. It´s the best version since the scanline engine addition. Just more stable, with more speed, but no *big* changes."
http://www.emucamp.com/rocknes

[Emu News Service]


98.10.24
  • Emulation News

Quick notes -
Not worth creating whole articles for, here is a bit of info:

  1. The DOS port of Snes9X is now maintained by Cyber Warrior X.
  2. An update to SNEmul should be released tomorrow.
  3. EmuCamp should return November 1st. (Sneak Peak)
  4. Don't forget to set your clocks back an hour tonight if you have Daylight Savings Time!

[Patent Pending - MEGAߥTE]


98.10.23
  • Emulation News

Snes9X rumor shot down -
There have been some rumours about the bug that's in the current DOS version of Snes9x, preventing it from running Mario Kart. It was rumoured to be intentionally inserted. Here's an e-mail from Cyber Warrior X clearing things up:
I'm just emailing you to clear this up. The bug in Snes9x Dos Port was never "intentional" (as was said on www.zophar.net). It was some bug in allegro where it didn't like how the DSP1 emulation and the Sound emulation were both using float pointing values simultaneously. Gary's finally got rid of all the floating point code in the Sound Emulation and now it works without crashing.
Hope that clears things up.

[Zophar's Domain - Zophar]

Juno First update -
On a side note, as I was cleaning up some links, I noticed that Juno First, an arcade emulator for Win9X, may not be dead after all. From the homepage:
19/10/98 - Nothing major, just a move from my old ISP to new ISP. I'm still snowed under at work and will be for at least another month or two. I am working on Juno when I get a chance and I will release it when it's ready to ship. There is a bug in the TnF emulation which causes a crash in the hammer throwing.. It will be fixed in the next version along with the RType I bug. My new email address is junofirst@junofirst.freeserve.co.uk but I probably won't be able to check it very regularly. My chrish@kcbbs.gen.nz email account hopefully will stay alive for a while. Try this email address in preference to the freeserve one.

[Zophar's Domain - Zophar]

MAME update (34010) -
Zsolt Vasvari, one of the members working on the 34010 game drivers for MAME has sent us some VERY impressive screen shots of the games. The games look darn near perfect now, and it should be available to all MAMEDEV members soon, and possibly included in a public beta release in the near future, although I don't know if it will make Beta 6's release. Click here to view the impressive screen shots. Games include: High Impact, Mortal Kombat, NARC, Smash TV, Strike Force, T2 Arcade, Total Carnage and Trog.
Super Space Invaders '91 now has working sound, compliments of Ernesto Corvi.

[Dave's Video Game Classics]


98.10.22
  • Emulation News

MAME NEO-GEO sound info -
There have been numerous questions asked about exactly how good the MAME Neo Geo sound emulation is. I will hopefully answer a couple questions here. First and foremost, I am no expert on the Neo Geo, as I rarely ever played a game on it, aside from Puzzle Bobble. Despite this, the sound emulation seems incredibly accurate to me, but again I'm obviously no expert. Do all games have sound emulation? No. Some MAY be bad sound rom dumps, others may just be bugs not discovered yet. Games in this genre include: Metal Slug and Twinkle Star Sprites, to name a few. This was mentioned to me by a MAME developer. I'd say the majority of the games do have sound however. Also, with the latest patch, the speed is better on my p233. I can now run most games at frameskip 2, and a sample rate of of 22000, instead of 11000 which i mentioned a couple days ago. View Point seems to be the fastest, as I can run this with only 1 frameskip. Finally, when will it be out? There is no answer to this. The newly added sound support is NOT guaranteeded to be included in the next beta release, although *I THINK* it may be. DO NOT hassle the authors about this, or anything else. More news as it happens.

[Dave's Video Game Classics]

Retrocade update -
Yes, Retrocade is alive and well. Some news to report: All of the Cinematronics games will have dip switch settings in beta 2, which should be along in a few days to testers, in addition to "cabinet" mode where you can redefine (by way of an .INI file) most of Retrocade's internal "critical" system function keys to make things easy to use in an arcade cabinet. There is also a new compression program used on the binary that compressed the exe down to 675k! More news here as it happens.

[Dave's Video Game Classics]


98.10.21


98.10.20
  • Emulation News

RPGe WILL return -
Thought it was pretty obvious that they were going to do so, RPGe has officially announced that they are going to return:
"I'm publically going to announce now that RPGe WILL RETURN SHORTLY. The new site will be up in a few weeks, just give me some time. I appreciate the support you have given RPGe regarding our web site and our projects."
- harmony7
This should make plenty of people very happy :)

[Patent Pending - MEGAߥTE]

MAME now supports NEO-GEO sound! -
People have waited ages for this, but its finally here. NEO GEO SOUND! Thats right! I've only tried two games so far: Puzzle Bobble and Super Side Kicks, and both sound AWESOME! However, there is a significant performance hit. On my p233 i need frameskip 2 and a low sample rate. Hopefully there is still some optimizing to do.

[Dave's Video Game Classics]

PSEmu Pro new relase date set -
The official page has been updated with word that by the 22th of October, they are shooting for a new release for version 1.0.10. This is supposed to contain improvements over the "leaked alpha" version of V1.0.9. I have not decided if i will carry it or not, in light of all the recent BS.

[Dave's Video Game Classics]


98.10.19
  • Emulation News

Nofrendo II update -
Matt Conte has just posted on his webpage an update of his Nofrendo II progress. It sounds like he is coming along very well. Here's what's new:

  • Speed orgy - Nofrendo is now faster than NESticle!
  • Autoframeskip code implemented
  • Lots of work on the GUI
  • Zapper code started
  • Forgot to add .sav support - fixed
No release date has been set at this time, however it's release sounds like it will be something to look forward to!

[Patent Pending - MEGAߥTE]

Atari 7800 emulation coming to MESS -
Thats right! Dan Boris, author of the first Atari 2600, 5200 and Odyssey 2 emulators is now working on a driver for Atari 7800 emulation in mess. This is one of the few remaining consoles still in need of being emulated. An early screen shot of Pole Position is provided at the above link. Please note: work for this driver is just starting, so don't expect it for awhile.

[Dave's Video Game Classics]


98.10.18
  • Emulation News

TheSE resumed -
Last July, Urban Nilsson and Christian Gyrling announced that they were dropping their Super Nintendo emulator, TheSE:
"We have decided to discontinue TheSE! There isn't much more to do on SNES emulation than SNES9X, ZSNES and SNEMul already have implemented or is about to implement. With the release of the Snes9x source we decided to stop programming TheSE (at least for now). TheSE ver 0.14 was never finished. Therefore we release TheSE ver 0.14 BETA as our last version."
Today, a new message was posted on their website:
"We are currently working on a new version of TheSE. When it will be released we don't know. But we are back!!!"
Welcome back guys :)

[Emu News Service]

Fusion PC v1.3 specs posted -
Jim Drew of Microcode Solutions has updated his news page with the latest on his Macintosh emulator. Version 1.3 is in the works and should be released in the "very near future" though this is no firm release date. Check out the Fusion webpage for a list of what to expect in the next release. Thanks to Sasha for the news.

[Emu News Service]


98.10.17
  • Emulation News

Of PSX Emulators -
There has been lots of movement lately in the PSX emulation community. Emulators Unlimited has conducted another "E-mail Wars" (24) this time with Duddie and Tratax of PSEmu. If you can read through the unedited IRC transcript, then you will find they talked about the next PSEmu Pro (it will be released when they feel like it), a little bit about bleem (it's real, but not "perfect") and PSyKe (it will be continued), why Duddie returned to working on PSEmu, and some IRC nonsense. JoseQ's Emuviews has posted another article about bleem. This time, it's "The Big If..." which discusses some things that might happen if bleem is indeed released next week as all it has said to be. Again, EmuXpress has some new screentshots apparently from bleem. The next two weeks may be very interesting for PSX emulation.

[Patent Pending - MEGAߥTE]

MAMEnet status update -
Its been awhile since there has been news about this, but quoting directly from the official page: "MAMEnet has been set aside for a little while. We hope to crack open the code soon and eventually get it into the official MAME releases. Due to the long waits between MAME and MAME32 releases, we are considering using DOS as our main test and development platform. So much to do, so little time..."

[Dave's Video Game Classics]

New Retro Radio broadcast -
Shane Monroe has released a new edition of Retro Radio. This episode is worth a listen (about 19 mins long). If you have been tired of certain companies hassling sites or people about these classic games and roms (I wouldn't name any names), then this episode outta make you laugh. I know I did. :-) You will need the latest version of Real's G2 player to hear this.

[Dave's Video Game Classics]

fwNES98 next release info -
FanWen, author of fwNES, the NES emulator which supports the most mappers out of any other NES emulator, has posted a message on the official Vertigo/fwNES board concerning when the next release would be and what would be new...
FanWen's Message

[Zophar's Domain - Zophar]


98.10.16
  • Emulation News

GrayBox update -
Arthur Langereis, the author of GrayBox (NES emulator for Macintosh) has updated his website with the latest news on his emulator. Graybox is being split into 2 different versions.
GrayBox Classic will be a continuation of the existing GrayBox. According to Arthur, it will be a no-nonsense, fast NES emulator for slower computers. This emulator will be gradually phased out. After the initial release of Graybox Classic the only improvements will be to fix existing bugs or to increase compatibility.
The second version will be called GrayBox Z - "Macintosh NES emulation flagship" for those that want the very best. This is being completely redesigned from the ground up. While it will be slower than GrayBox Classic, it will have more features such as an NES programing environment (debugger, disassembler, etc.). You can also expect a stand-alone NES compiler as well.
For the complete news story, just follow this link.

[Emu News Service]

RPG Net shut down -
RPG Net grew so popular and large in the past year that it required too much bandwidth and the owners ended up with a $400 bill. It is planned to be back in November. Mike, the emu director of RPG Net left some very interesting comments:

  1. Barubary of RPGe who did the original ff5 patch, is making a ff5PSX patch.. coo huh?
  2. Seiken Densetsu 3 translation should be done in the few comming months. the translator (som2freak) just needs to translate the script.
  3. Bahamut Lagoon. This is the game I am translating, and yes it is squaresoft. I really reccomend you guys try it, its like FFT without the class system, and good graphics. http://blitznine.simplenet.com/taichou/starsoft
  4. Bleem is real. Yes it plays all psx games at a decent speed. A friend of mine is a beta tester. (for those of you who dont know, bleem was a rumored PERFECT PSX emulator)
  5. RPGe is not dead, no will it ever be.
  6. Final Fantasy 4-6 on PSX (english) Im sorry guys, this will not happen... your best bet? import 4 5. and find 6 somewhere. Nor will ff1-3 nes.
  7. I wont leave emulation until i see that it becomes worse. I was really disgusted at some of the people on the message board asking for roms. I don't believe that games that were releaed 2 weeks ago should be free roms.

[Patent Pending - MEGAߥTE]


98.10.15
  • Emulation News

New NEO-GEO emulator with sound update -
It seems that this emulator is real after all. Several people I have talked to, and recieved e-mail from have the emulator and said it does in fact have sound effects for Puzzle Bobble. I have a copy myself, but have been hesitant to bother trying it. If and when this emulator is released, DO NOT expect Neo Rage quality for the first release. Puzzle Bobble is playable, but from what I can can gather, its a bit slow and has some wrong colors.

[Dave's Video Game Classics]

Neil Bradley is not involved with bleem -
Man is the rumor mill hot these days, especially with Bleem. It has been rumored that a couple well known emulator authors are involved in this project. Even Neil Bradley's name has been mentioned. However, after talking to Neil on IRC tonight, I can assure you that he is NOT in anyway involved with this emulator.

[Dave's Video Game Classics]
  • Mß's Inbox

MasterGear 1.2 release info -
A new version of the MasterGear emulator has just been released. Among other things is the emulation for Japanese SG1000/SC3000 consoles which were predecessors to the MasterSystem and multiple bug fixes to the VDP code. I am including several screen shots for those interested. See full information at http://www.komkon.org/fms/MG
New features:

  • Documentation expanded. READ IT!
  • Added emulation for Japanese SG1000/SC3000 systems which were predecessors to the MasterSystem.
  • Fixed Japanese/English switch.
  • Even more accurate VRAM read/write emulation. (multiple minor glitches)
  • Fixed VBlank control bits in VDP. (multiple minor glitches)
  • VBlank interrupts are persistent now. (Samurai Spirits and Robocop 3)
  • Added multi-phase VBlank processing. (Smash TV, Spiderman)
  • Memory is initialized to 00h not FFh now (done by bootup ROM?). (Shanghai 2)
  • Windows version has got a "Sync to Timer" option to control emulation speed.
- Marat Fayzullin
Shanghai 2 (Game Gear) | Champion Billiards (SG1000) | Astro Warrior (SMS)

[Patent Pending - MEGAߥTE]

Super Magicom help request -
I do not own a copier, and therefore cannot help this person, but if you can, please do:
"hey, i've got a question or a problem as the case ay be, and i was wondering if you might be able to suggest somehting to help out..i've got a super magicom for my snes and im trying to put roms onto disks and i cant seem to get a file splitter that'll work with the magicom, cuz its rejhecting the disks..any suggestions on what to do or any other methods? thanks"
- The Doctor

[Patent Pending - MEGAߥTE]


98.10.14
  • Emulators and Simulators
    • PSX - PSEmu Pro v1.09 for Win32
      • This was NOT meant to be a public beta release! It is a leaked private build and should NOT be distributed!
  • Emulation News

New NEO-GEO emulator with sound? -
According to ROMLIST, there are rumors going around of a new Neo Geo emulator in development that has sound effects (no music), currently only supporting Puzzle Bobble. Is it real? Only time will tell.

[Dave's Video Game Classics]


98.10.13
  • Emulation News

RPGe shut down.. for now -
RPGe, one of the oldest and best translation groups has been shut down temporarily. The RPGe page is gone, and all that is left is "A Memory". Here is what the page says:
"I was in a very destructive mood, so I've decided to shut down RPGe. If you're going to complain, complain to those people who didn't read our feedback page before sending e-mail. Complain to those people who continuously sent me e-mail saying, "please translate ____" or asking "how do I apply a patch"... Complain to those people who STILL send me e-mail telling me that I don't update my site often enough. This is a HOBBY, for god's sake! Some guy sent an e-mail asking what he was doing wrong when he was dragging the .ips file onto IPS.EXE. That's when I felt like I'd had it.
I know I sound like a jerk but I've had enough.
If you'd care to leave a message, drop us a note. Our e-mail is rpge@fx.ml.org.
Till we meet again..."
harmony7
BUT if you view the source, you'll see this message which is commented out of the viewable page:
<!-- RPGe will be back. I promise you, it will. -->
<!-- I just need time to think. Alone. -->
<!-- Thanks for your support. -harmony7 -->
So, we'll just have to wait for their return.

[Patent Pending - MEGAߥTE]

bleem author interviewed -
Dragon¥en of EliteGamer has interviewed the author of bleem. It is quite long, and answers a great many questions people had about this possible vaporware PSX emulator. After reading this, is seems that this emulator could indeed be very real. The beta release date is set for one week after PSEmu Pro's release. There is just too much stuff to talk about, so I urge you to just go a read it yourself.
You can find the interview here. You be the judge.

[Patent Pending - MEGAߥTE]

PSyKe feature in Next Generation Magazine -
Those of you who received the November issue of Next Generation in the mail today should turn to page 4. Their number one story for the month is about (you guessed it!) emulation. Specifically, it mentions PSyKe and the possibility that it could be ported over to Sega's Dreamcast system. One thing they did hint at which I would like to say outright here is that if anything, emulators can actually increase sales for CD-ROM based systems. This is because most of the money companies like Sony make is from software, not hardware:
"Hardware has long been the least profitable end of any console's business model, and so, from a financial viewpoint, the emulator ought to have very little effect on Sony."
- Next Generation, November 1998
Since very few people (if any) would actually download a complete PlayStation game over the 'net (aka World Wide Wait), software sales could actually increase from working, fully playable Playstation emulators.

[Emu News Service]

Jaguar Tech Info Request -
_DrMario_, author of a Phoenix arcade emulator is looking into emulating the Atari Jaguar. If anyone has any tech info, he would greatly appreciate the help. You can contact him at jason@spis.net.

[Emu News Service]


98.10.12
  • Emulation News

NES World update -
Well, this sounds better (from the site): "NES WORLD will not be passed along to someone else, as I've put a lot of work into this site and would hate to see someone else change or simply kill the site (not that it WOULD happen if someone else took over).
NES WORLD will stay online and I'll return in a couple of months or so... when I've got a bit more energy and a better solution for the NESletter distribution. I just wish that I would get just a little more feedback or new ideas for NES WORLD, it's been very quiet lately."

[Patent Pending - MEGAߥTE]

Next ZSNES will run Tales of Phantasia -
It's official! The next version of ZSNES will run that 48mbit ROM that everyone's been asking about over the past year, Tales of Phantasia! This japanese RPG can be seen running great on the next release of ZSNES in the pics shown, courtesy of zsKnight & _Demo_.
Be sure to check out the ZSNES schedule page for screenshots!

[Zophar's Domain - Zophar]

Raine update -
Three more games will be supported in the next version of Raine, a DOS based multi-arcade emulator. From the official Raine page:
"As we come near a new release more and more games are added in Raine, so here are pics of the two missing Rastan Saga games: Rastan Saga 2 and Warrior Blade a two screens game very similar to Golden Axe are now both playable! You also have Syvalion the first Taito System H game emulated."

[Zophar's Domain - Zophar]

Handy resumed -
Keith Wilkins has decided to resume Handy, his Atari Lynx emulator for Windows. For those that don't know, Handy is by far the best Atari Lynx emulator out. Keith dropped the project last year after getting burned out. But he's back and now working on a new release. Stay tuned...

[Emu News Service]


98.10.11
  • Emulation News

Mac Retrocade info -
The Macintosh port of Retrocade is still under construction. The author says that it should be ready for release in a few more weeks. (Progress was delayed by CodeWarrior Pro 4's optimizer, which introduced several errors into the code.)

[emulation.net]


98.10.10
  • Emulation News

MAME update -
If you were happy about MAME adding Neo Geo support, the next release or two outta make you really happy. :-) I have been told by a developer that as many as 22 new games could be added to the next release, or some version thereafter. 18 new drivers are working such as Samuari Showdown 3, Magical Drop 3, Savage Reign, etc and 4 don't quite work well yet, such as Metal Slug 2, Super Side Kicks 2, etc.

[Dave's Video Game Classics]

WinUAE update -
Lazarus is reporting: "WINUAE 0.8.6 R4 REACHES BETA TESTERS 05/10/98 The latest beta of WinUAE features a number of enhancements, although some major bugs are still being ironed out before its public release. The new version feels smoother than recent betas and has finally done away with the ugly DOS console. The GUI sports some new sections, and sound emulation is approaching perfection. Look out for its official release soon." Thanks to Snoopy for the info.

[Dave's Video Game Classics]


98.10.09
  • Emulation News

Nofrendo II update -
Matt Conte has posted another update regarding his NES emulator. As of October 8th:

  • VS. System support
  • Sprite priorities working 100%
  • Graphics engine speed boost

[Dave's Video Game Classics]

PSEmu Pro release date set -
A new version of PSEmu Pro will be released this October 18th (which is in 9 days) to celebrate 1 year since PSEmu first began. We wish the entire PSEmu team the best of luck in the future. Also, there are some screenshots posted at the official PSEmu page, you should check them out right away.

[Zophar's Domain - Zophar]
  • Mß's Inbox

New EmuTools release -
A new version of EMUTools has just been released and can be obtained from
http://www.komkon.org/fms/EMUL8/
GBLIST has been changed. It is now based on a more recent version of GBCarts library which recognizes new MBCs, ROM sizes, and attributes. GBDASM and several other programs have also been minorly changed. There is also a documentation available now. It is in HTML form and can be viewed from the WWW page given above.
Also coming: new EMULib with TMS9918 and AY8910 emulation modules and updates to the CPU emulation modules. Also, there will be a guide on how to use EMULib and CPU emulators.
Marat Fayzullin

[Patent Pending - MEGAߥTE]


98.10.08
  • Emulation News

Views on BLEEM -
Many of you may have been reading on various emulation news sites that a secret PSX emulator known as BLEEM, supposedly in the works, will be able to run almost all PSX games at a great speed on a P166, and other 'too good to be true' sounding details. JoseQ of JoseQ's Emuviews has done a news article about BLEEM, exposing it for the phony that it may very well be! I urge you to check out his article, he actually spoke to the BLEEM 'author' and he had some very interesting things to say. Remember though, this is just JoseQ's opinion, not necessarily ZD's.

[Zophar's Domain - Zophar]


98.10.07


98.10.06
  • Video Game and Emulation Articles
    • Computer Game Strategy Plus Magazine - Getting MAMEd - Thanks to Zophar's Domain and Infe


98.10.05
  • Emulation News

Retrocade update -
Retrocade has gone into the beta testing stages for V1.1. Galaga and Dig Dug are in and working great! Also, the Pacman game sounds are improved a bit. Other additions include Power Drive support (MCR game), scanlines for certain video modes, and other things. More news will be posted as it happens. I can also tell you that the new history of games feature in Retrocade is AWESOME!

[Dave's Video Game Classics]

Nofrendo II update -
Here's the latest on Matt Conte's Nofrendo emulator. After having his computer stolen (along with Nofrendo's source code) Matt has decided to start over and continue on with it. He posted this progress report on his webpage today:

  • Core emulation complete
  • Rewrote graphics engine from scratch
  • Custom GUI hits puberty
  • Sprite priorities still broken- need to think or something
  • Square Wave, Triangle, DPCM sound channels working
  • Save/Load state working
  • Mappers 0,1,2,3,4,7 functional
Nofrendo is an NES emulator for DOS.

[Emu News Service]


98.10.04
  • Emulation News

DarkMazda's Domain update -
If you'd read his site, you'd know that DarkMazda.com was supposed to be up today, but due to a broken promise, it's not. DarkMazda is looking for someone with at least 20MB of webspace to host his site. If you can help, please e-mail DarkMazda at drkmazda@earthlink.net. His site is currently still up at on Sycraft's server.

[Patent Pending - MEGAߥTE]

NES World closing down -
Personally, I really hope this doesn't happen, because NES World is THE BEST Nintendo site that has is, was, and ever shall be. However, this is what their page says:
"If you've checked the messageboard or were on the NESletter distribution list you kinda knew this was comming.
I've decided to close NES WORLD for an unknown period of time. I originally posted a message on the messageboard because I didnt wanna bother updating, but a few people claimed it was a fake note on the board, so I had to update.
I've had too many bad experiences regarding NES WORLD lately, and I cant take anymore crap. The NESletter subscription list was used by a number of people to promote their own site or just send spam mail.... the messageboard was completely screwed up by a couple of guys who obviously had nothing better to do than type in a lot of crap.
The Internet aint what it used to be, I guess it's mostly 12 yr old kids on crack now, and I dont feel the same support or concern for NES WORLD anymore, so I believe its time to take a break. I dont know if this is forever yet, but I'll figure that out soon.
Thanks to all of you who actually did care (Hessel Meun for all your pics, please keep 'em comming)...
see ya!
Martin
NOTE: noone will get permission to use parts of NES WORLD.... so dont ask.

[Patent Pending - MEGAߥTE]

PSyKe article in Next Generation Magazine -
Here is the e-mail received from Grant Hollis regarding Psyke (a playstation emulator) in a recent magazine:
Thought you should know that Psyke is also in the latest issue of Next Generation (November issue). The article also states more information on the "playstation:-sega Dreamcast emulator". Check it out if you get the chance.
Thanx goes to Grant Hollis for the e-mail.

[Zophar's Domain - |\|itro]

Mac Snes9X v1.1 info -
Several readers have written to ask when they can expect a Macintosh port of SNES9X 1.1. Unfortunately, it might take a while. The core emulation code has not changed at all from version 1.0.9--unfortunately, it remains a mystery why Mario Kart works on Intel processors but not on the Mac. The networking code introduced in 1.1 is not yet portable; this is why the DOS version does not support networking. When the network code is rewritten for portability, I'll attempt to bring it to the Macintosh, but this will be my first serious networking project, so it may not happen overnight.

[emulation.net]


98.10.03
  • Emulation News

nEMU is back! (again) -
Though it was a long while coming, nEMU is back! They have a new (and even better) layout, and it looks like it's here to stay! The last time nEMU went down, it was because nIRV apparently got disgusted with emulation and that was when he posted that infamous report on Snes9X.

[Patent Pending - MEGAߥTE]
  • Mß's Inbox

VGB 1.3 advance info -
I have just received a mail from Marat Fayzullin about the upcoming VGB 1.3. Included are two screenshots from the Color Gameboy!
"Attached are some Color GameBoy screenshots from the upcoming version of Virtual GameBoy. The game shown is a Japanese DragonQuest Monsters.
Although the screenshots show both CGB colors and SGB screen border, the actual game obviously uses only one of those (there is no SuperCGB :)). Virtual GameBoy emulates both though, so the game shows up with both CGB and SGB features."
Marat Fayzullin
Screenshot #1 | Screenshot #2

[Patent Pending - MEGAߥTE]


98.10.02
  • Emulation News

Parodius update -
Parodius's page has finally been updated. It seems that Y0SHi is having tons of problems with his ISPs. First, SkipNet was bought out by Teleport. Simply put, their service was shit, and he canceled. He then went back to DNC, the ISP he had 2 years ago. They ended up being even worse. So now, Parodius is on Dreamscape and who knows what will happen next. There was way too much stuff to post here, but I urge you to read it for yourself.

[Patent Pending - MEGAߥTE]

Psyke article in PSX Magazine -
If any of you have stores near you that sell Playstation Magazine, or if you have a subscription, check out the October issue. There's an article in there that talks about PSyKe. Instead of degrading the emulator, they seem very positive about it. Anyone who has a scanner and the magazine and would like to scan the article and send it to ZD for posting, it would be appreciated.
Thanks to FatalDoom for the mail.

[Zophar's Domain - Zophar]
  • Note from Mß

I am finally starting to get my updates uploaded. Deezer is transferring the corresponding files. And best of all, we may have a host soon! Again, don't e-mail me about broken links, they'll get fixed when they do. I'll update again soon.

[Patent Pending - MEGAߥTE]


98.10.01


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