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December 1998
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- November 1998 -

Okay, my old HD is completely broken, so all updates I didn't get up are irretrieveable. The HD I did get is only temporary as it is only 400MB. SimpleNet has closed down our FTP and not all of our files were retrieved! We especially need /emulators/(everything) and /ftp/music-spc . If anybody has any files from these, please send them to me ASAP! Some files will be able to be restored, however they will be several months old, as they are from TRP's backup. All sections marked with ×× were destroyed are restoration is in progress, but it could be a while... --=MEGAߥTE

OK, I am 95% sure they [Patmos] will host us... barely any doubt. These are some pretty understanding people. Also.. we will agree to put their logo, and a link to their homesite on PP. THAT, will be the convincing fact. These are some seriouse people, they have about 20 700 mhz computer loaded with alpha chips in them. The place looks like something off mission impossible. It's pretty cool... I need to download the site so I will be able to show it to them... This is almost a sure bet since they are an ISP... --=Netside

The Mushroom Kingdom has moved to http://www.classicgaming.com/tmk. Please change all bookmarks/links. --=Deezer

» Monday, November 30, 1998


Emulators
Atari ST MS-DOS Echo v0.1 Beta
CPC MS-DOS CaPriCe v0.05b
NES AmigaOS coolNESs v0.63
Sega 8-bit MS-DOS BrSMS v1.12 (registered)
Sinc. QL Windows Q-emuLator v1.1
SMS Windows 32 SMSFAN98 v1.04

Site news
IDSA attacks Retrogames

Looks like the IDSA hit another site.. Most of Retrogame's ROMs are now down. However it seems they are ready to go to court over it. Good luck to Retrogames. From the site:

Guess what ? The roms are DOWN! We've received a mail from the IDSA: "We insist that this site be removed from your server since it violates U.S. copyright protections." So to comply, we've taken down the roms *EXCEPT* for the NEOGEO Rom of the Day. I would also like to hear WHICH laws are being broken and for which roms! On a more personal note, I would also like to say that, if the IDSA DOES NOTHING AGAINST GAMEPOWER.COM WE *WILL* FILE SUIT AGAINST THEM, FOR DISCRIMINATION! And that's a promise, as I do have the resources to go to court over this.

[Patent Pending - MEGAߥTE]
Site update

Only one month to go before our one year anniversary! We have several things planned in the future, and depending on how things go, they may or may not materialize. I have almost gotten all my Patent Pending files recovered, only items that never made it to the site, and the Emulator section are still gone. Of course most of that won't affect you, as I'm not putting much stuff up anyway on Xoom. We may not get Patmos's server, but if not, Netside will buy space on prohosting.com. We are also getting a domain name. As Konfiskated Teknologies is going to expand past Patent Pending, we are getting kontek.net. Under this domain we will include this site, of course, along with others, and another revival of the PC Games section -- as a new site! I still have to get a new HD, so I'm not exactly sure how much I will be able to do before I run out of space. Also, I am planning on doing some emu year-in-review specials if I have the time. I have put up PP articles and a Shadows Enterprises page. Though we will have rebuilding to do, the future of Patent Pending looks very bright!

[Patent Pending - MEGAߥTE]

» Sunday, November 29, 1998


Emulators
Arcade (1023) MS-DOS MAME v0.34 Beta 8 & source
Arcade (1023) MS-DOS vMAME v0.34 Beta 8
C64 AmigaOS MagiC64 v1.8
GameBoy AmigaOS Wzonka-Lad v0.99.12

» Saturday, November 28, 1998


Emulators
N64 Unix/X TrueReality 1998.11.25
NEO*GEO MS-DOS Danji v0.038

Emulator news
BrSMS screenshots

Ricardo Bittencourt has posted some advance screen shots of the next version of Sega Master System emulator. There are three games featured: Girl's Garden (SG1000 emulation), Daffy Duck in Hollywood (Game Gear emulation) and Space Harrier 3D (3D glasses emulation).

[Emu News Service]
RockNES update

The author of RockNES, a NES emulator for DOS, has been hard at work for the next release. Here's some things he's added thus far:

  • About RockNES... Added preliminary Mapper #25 support (from MESS, I can´t find docs).
  • New IRQ code. I don´t know if more games will work (SMB3 doesn´t work).
  • RockNES has preliminary sound support now (2 channels, square waves). This sound stuff was programmed by Nyef. I just adjusted it to RockNES (or DOS port). I am fixing it and adding more channels.
Be sure to check out the official RockNES page as well.

[Zophar's Domain - Zophar]
-Inbox-
Famicom what's new and what's planned

Many of you have been wondering what was the difference between Famicom 4.0 and 4.04. Well, I have just gotten a reply for the Famicom authors regarding what's new with the Famicom emulator. You can find the e-mail here. It also says that next spring, a new Famicom will be released with new features including NES file support!

[Patent Pending - MEGAߥTE]

» Friday, November 27, 1998


Emulators
Atari ST MS-DOS TOSBOX v1.07
SPC700 Windows 32 ZD-SPC v1.5

» Thursday, November 26, 1998 Thanksgiving U.S.


Emulators
Gameboy Linux BoyCott v0.34d
NES MS-DOS NES4PC v0.2
Sega Genesis/CD MS-DOS VGen v0.14
X68000 MS-DOS EX86 v1.05

Emulator news
Handy update

Keith Wilkins has rewritten Handy's CPU emulation core. This has resulted in a modest 5-7% speed improvement over the previous release. You can read the full story on Handy's progress by clicking here. Handy is a Lynx emulator for Windows.

[Emu News Service]
SNEeSe set back

Bad news for SNEeSe. Charles Bilyue is experiencing some severe hard drive problems. The good news is that his hard drive hasn't crashed, but it looks as though it's a hard drive problem. Something is causing his hard drive to fry out the IDE controller it's connected to. He's asked that I post this request:

"Something (most likely static electricity when connecting a parallel cable...) has resulted in the damage of the circuitry that interfaces between the hard drive mechanisms and the IDE controller (such as on I/O cards), and is causing one or both of them to fry IDE controllers connected to them...
"Right now I'm on a backup hard drive I had on another computer ... if anyone has a crashed 425 or 2700 Maxtor drive, I'm wondering if it's possible to transplant the interface hardware...
"If anyone's got any ideas about saving data off drives where the drive mechanism is intact (data intact, no HD crash or anything like that) but the interface hardware (circuitry on the drive) is not... I need them right now... and sending them off for data recovery for $2000 a drive is not an option, I can't even afford another hard drive... but ideas don't hurt, even expensive ones ;/"

If anyone can help him, please do. Although SNEeSe isn't as advanced as ZSNES and Snes9x, it still held a lot of promise and it would be a shame to see it permanently discontinued because of a hardware failure. You can send e-mail to Charles by clicking here.
Finally, here's a reminder to everyone who reads this page to always keep a current back of all the important information on your hard drive. I know its easy to be lazy and even I have been known to go a month or two without doing a backup, but when something like this happens, you'll be damn glad you did.

[Emu News Service]
-Inbox-
Famicom info

Ever since Famicom has been out, the author has been assumed to be someone called "Seil". Well it turns out that that is incorrect. The authors are actually taka2 and nori. I have updated my Famicom translation to fix this problem of mistaken identity. Here is the mail I received:

Hello. I'm famicom.exe's author, nori.
Famicom.exe's Author is NOT Seil!
Our author doesn't know Seil.
Do you know Seil? I want to contact Seil.
Please correct author in English document.
I glad to use my famicom emulator.
(I write very childish English, sorry.)
---------------------------
Famicom.exe Developer Staff
taka2. main core developer
nori. sub module developer
---------------------------

Next time I'll be sure and contact the author if I do another translation :)

[Patent Pending - MEGAߥTE]

» Wednesday, November 25, 1998


Emulators
NEO*GEO MS-DOS Danji v0.032
VBoy NEW MS-DOS VB-98 v0.5

Emulator news
BrSMS release set

According to the latest news posted on the BrSMS webpage, a new version of BrSMS will be released on Monday, November 30th, but only to registered users. Stay tuned...

[Emu News Service]

» Tuesday, November 24, 1998


Site news
Zophar's Domain down again

Yep, Zophar's Domain is down, and all that's left is this message:
"Some technical dificulties here at ZD, we'll have the mess cleaned up hopefully by tomorrow morning. Sorry for any inconvenience.
-[noam]
So hopefully it'll be up in the morning. I thought emulationworld was supposed to be the solution to the downtime fairy...

[Patent Pending - MEGAߥTE]
Emulator news
PSEmu Pro and PSyKe to merge!

In very surprising move, the PSEmu Pro team has announced that they are joining forces with the PSyKe team. Here's the complete text of this announcement:

"A great day for PSX Emulation! PSEmu Team and PSyKe team decided to Join Forces! We have established a foundation called: TAB (no one will know what that means, but it does not matter). What that means to all of you? Try to think it. What we can say is that the most advanced PSX emulators soon will be available as ONE! It is much better to work in bigger team!!! So welcome NEW MEMBERS: mOoNsHaDo, RaskY, Twin. (alphabetic order... :) ). We don't know what happen out of that. But we have high hopes!"

Good luck goes out to this new PlayStation emulation team: Davide "Kazzuya" Pasca, Duddie, mOoNsHaDo, RaskY, Tratax and Twin

[Emu News Service]

» Monday, November 23, 1998


Emulators
Arcade (980) Windows 32 MAME32 v0.34 Beta 7
Arcade (980) Linux/DGA PX-MAME v0.34 Beta 7
Arcade (980) Linux/SVGALIB PX-MAME v0.34 Beta 7
Arcade (980) Linux/X11 PX-MAME v0.34 Beta 7
MSX MS-DOS BrMSX v0.34 Beta 7
PSX Windows 32 PSEmu Pro v1.0.[19] Beta Release 3

Site news
Archaic Ruins to undergo renovation

Well, I have some news today for those who are smart enough to read this page. Archaic Ruins will be closed down for the next week or two so I can do some major work to the site. I will still post news and such but I will not be adding anything to the archives. There is much that needs to be updated and if I'm worrying about other things I can't get them done. So, I beg you to wait patiently and in a few weeks a new and fresh AR will emerge from the ashes of this one. When I return to regularly updating this site should be completely up to date with new sections, new emulators, and a lots of other changes. Keep checking this page for the latest news and information.

¤ Roni
Site update

I had been wanting to do this for a while, and finally got around to doing it. I've redesigned the main page, again. It should be a lot easier to read now. "In The Past", "Current Progress", and "Help Wanted" sections on this page have been given thier own pages, see right nav bar. The "Section" Information" section was destroyed and will be replaced with along with all the other files, eventually. Feel free to e-mail me with comments about the new layout, but please don't e-mail me with "404 Not Found" errors. They will be fixed as soon as we get a new server and the pages can be replaced. Also, ml.org will not be working again until December (!!), so use the Xoom address for now. (If you got here, you obviously know it.)

[Patent Pending - MEGAߥTE]

» Sunday, November 22, 1998


Emulators
Arcade (980) Windows 32 vMAME v0.34 Beta 7 Release 4
NES MS-DOS RockNES v0.58a
SPC700 Windows 32 ZD-SPC v1.2

» Thursday, November 19, 1998


Emulators and Simulators
Gameboy MS-DOS BoyCott v0.34
Gameboy Linux BoyCott v0.34
PSX Windows 32 PSEmu v1.0.[19] Beta Release 2
NES MS-DOS NES4PC v0.15 Public Beta 1

Emulator News
ZSNES v0.8 to support Super Mario RPG!

Posted on their progress page are several screenshots to Super Mario RPG. SMRPG contains a chip that was previously un-emulated. No exact word on when it will be released, but it seems soon as they say "Mario RPG currently suffers under several graphics problems and it may not be fixed by release time." Currently only the Japanese ROM is available because the US cart has copy protection. I'm sure everyone anticipates this release!

[Patent Pending - MEGAߥTE]

» Wednesday, November 18, 1998


Emulators and Simulators
80x86 NEW MS-DOS PCott v0.07b
GameBoy NEW Windows 32/DX GBFAN98 Download
GameGear NEW Windows 32/DX GGFAN98 Download
Genesis NEW Windows 32/DX Megasis Download
NES NEW Windows 32/DX NESFAN98 Download
PSX Windows 32 PSEmu v1.0.[19] Beta
SMS NEW Windows 32/DX SMSFAN98 Download
SNES MacOS Snes9X v1.1.2 (source)
Saturn NEW MS-DOS UltraSat v0.03

Emulator News
EmuCult down

Well maybe it's a good thing we weren't hosted by them. EmuCult is down, does anybody know what has happened to it? PACHUKA's e-mail doesn't work - it was at emucult.com too.

[Patent Pending - MEGAߥTE]

» Tuesday, November 17, 1998


Emulators and Simulators
Arcade (980) MS-DOS vMAME v0.34 Beta 7
Joystick MS-DOS SNESKey v1.63
NEO*GEO MS-DOS SNESKey v0.005
SNES MacOS Snes9X v1.1.2

98.11.16


98.11.15


98.11.14


98.11.13
  • Emulation News

Dave's Classics is back -
It's been down for a week, but it's now back! Looks like they ran into the IDSA again, but they're still standing. The ROMs sections are all down for now, and may or may not be back. Dave will use this extra time to create new sections, since he will not need to worry about uploading ROMs. davesclassics.com still doesn't work, so it looks like I'll have to change all my links.. Read all about it at Dave's Video Game Classics. BTW, MacMAME.org is also back up.

[Patent Pending - MEGAߥTE]

PCOTT development -
Gollum, author of Boycott and UFE, has e-mailed ZD to let us know that he is working on a portable PC emulator, coded in C/C++. Its goal is to provide a PC 8086 (80286 and 80386 later) emulation, especially for demos and games. It will be ported it (it is only for MsDOS for now) under several platforms (Unix, Linux). Here's a list of features of 0.05:

  • partial i8086 emulation
  • MCGA 320x200x256 emulation
  • some interrupts and ports
  • keyboard emulation
  • built-in debugger
  • usual bug fixes
  • COM file loading
  • several optimizations (may be applied to Boycott too!)
He's looking for help, porters, 4k demos and very old games. If you can help him out, give him an e-mail. Source will be freely available.

[Zophar's Domain - Zophar]

Mythos Games legalizes their Spectrum ROMs -
Mythos Games, a company that used to make Sinclair ZX Spectrum games, and now makes games for the PC, has released those games, and are even promoting Z80 and WSpecEm on their page. One more for the good guys! Check out their site, and download those games for all your Sinclair nuts out there. Thanks to Drak for letting ZD know about this.

[Zophar's Domain - Zophar]

Atari 7800 & MAME Tech Info -
Petr Stehlik has updated the source code of his Atari 800 emulator to version 0.9.8e. That's the good news. The bad news is that it looks like Petr may not be able to continue his work on it:
"My current development source code (v0.9.8e) was updated last time on November 13, available here. This version is untested and very incomplete. I am releasing it in this state mainly due to my current inability of working on this emulator (total lack of time). Somebody else might be more lucky and have some free time to work on it."

[Emu News Service]

NESticle 64?? -
Well is it possible? Read the following news piece from rob` and see if you believe it yourself.
"Could Bloodlust be on the verge of a huge comeback in the emulation community? This afternoon several hints were dropped that the maker of such fantastic emulators as Callus, Genecyst and Nesticle *MIGHT* be working on a Nintendo 64 emulator. This is totally unconfirmed but then again Sardu is quite mysterious and often releases emulators out of the blue that many people think are fake. Below are the comments made by BennyHil (a close friend of Sardu and one who tests his various emulators)

<BennyHil> I wonder if anyone is working on a nintendo 64 emu
<BennyHil> *cough*
<BennyHil> *cough*
<BennyHil> December 12th will be a big day
<reptile-> November 23rd will be a day to own all days.
<reptile-> Nov. 23 = Zelda !#$!@#
<BennyHil> but whatever happens on the 23rd will pail in comparison to what happens on the 12th
<BennyHil> and also it will tie into what happens on the 12th
<BennyHil> just call it a big surprise
<BennyHil> heheheheheh
*** BennyHil has quit IRC (December 12 - you will worship your emu god again)


Now most of you will express doubt in the light of these remarks, especially after the capxtra affair and the ongoing bleem. saga. I however have seen BennyHil and Sardu joking on the irc before the release of various emulators talking about impossible (in the general publics mind) features. One such time was the release of Nesticle and they were joking about playing a game together. Most of us ignored them but a few caught the reference. Perhaps these comments today reveal an upcoming N64 emulator by Sardu or perhaps they are just a big joke. On December 12th we shall find out."
Written by rob` Friday November 13th 1998

[Emulators Unlimited Pure News]


  • Note from Mß

DAHH Friday the 13th has stuck again! My D: drive is screwed up and ScanDisk won't fix it (it locks up) probably because the bad clusters are at the start of the drive. D: has all my important files including this website, and I really need it fixed. If you can help, mail me ASAP. My C: does not make a good drive for WIN386.SWP. I am going to get a new drive by Wed. As you can see, Xoom.com finally has completed their upgrade and their server works again. All files from News and Information are up, but nothing else. We've already used up 1/5 of the account doing that..

[Patent Pending - MEGAߥTE]
98.11.12
  • Emulation News

NES World update -
From the site:
"One month since last update and I finally pulled together and made something new. Sorry to all of you who have e-mailed me the past month and didnt get an answer to your mail, I'm back at full speed now and ready to handle whatever question you might have.
I've decided to remove the warning page, about NES WORLD going offline, since I havent heard from internet1. I hope they decided that I could stay, but we'll have to wait and see (if NES WORLD is gone one day you know why). I've got an offer about hosting elsewhere and have decided that the NES WORLD Jukebox, GB Zone and the remains of SNES and N64 Zone will move there. This will take some of the heat off internet1, which I hope they're glad hear ;)"

[Patent Pending - MEGAߥTE]


98.11.11
  • Emulation News

SNEmul news -
Archiede has e-mailed ZD to let us know a few things about SNEmul. First off, the official homepage has moved to
http://www.multimania.com/cassiop. There's also a mirror in France which you can reach at http://www.epita.fr/~lannie_n/english.html.
He also says that SNEmul will soon be ported to Linux (X-Windows, running in a window), NetBSD/i386 and Windows Direct X.
Finally, he's releasing the source code to SNEmul before the year is over.

[Zophar's Domain - Zophar]

What's going on -
Hello. You have obviously noticed problems lately trying to connect here. We are experiencing some difficulties here at the moment. Do not panic. I am not exactly sure when this will return to normal, but hopefully it will be soon. A lot of things may come into focus sometime on Wednesday, the 11th of November. In the meantime, if you want to discuss things live with other users of this page, stop by our two IRC chat rooms, either of EfNET #davesclassics, or davesclassics.liquidnet.org #davesclassics. You may also discuss any emulator or page related topic in the MAME message board, since the MacMAME.org hasn't come back yet. Until then, hopefully all will be well, and thank you to everyone for your concern.

[Dave's Video Game Classics]


98.11.10
  • Emulation News

Upcoming fwGBC -
DogHuang has sent me an e-mail regarding a new emulator from FanWen, of fwNES fame. This one is a GameBoy Color emulator, and will be released soon:
The auther FanWen will have to serve his military service ( as a constitutional duty, I've just finished it and are to start my career) on Nov.17. So, fwGBC 0.1 will be released before Nov.16! That's the deadline.
fwGBC is an emulator which emulate the new GameBoy Color. FanWen has it that the release will support standard Gameboy games as well as Gamboy color games. As for the part of Super GameBoy, not enough time to do it.
He says currently it runs well with TetrisDX/DQM/Hexcite with colors. I guess that's as what we see in VGBwin 1.3. No comments on sound. :-)
A huge thanks to DogHuang for e-mailing ZD about this. Guess we shall wait and see :)

[Zophar's Domain - Zophar]

Dave's Video Game Classics down for good? -
Serious sources say that Dave's Videogame Classics, one of the largest and most popular emulator sites, was closed down by the ISDA. It hasn't yet been confirmed but the site does not appear to be available (check the link below to see for yourself), so things don't look good...

Shion


98.11.09
  • Emulation News

Sites down -
Zophar's Domain has it's second anniversary today, but it looks like the 'downtime fairy' has struck again! The server has been on and off all day. Also, Dave's Video Game Classics' hostname is not resolvable. Apparently they will be back tonight. update: it is still not up, but I found this on the EmuCamp messageboard: "Jose Q, from Emuviews, has said that it is intentional, althought he has been sworn to secrecy. I suspect Dave is revamping his entire site (at least that is the prevailing rumor)." BTW, Parodius Networking's page has been blanked out.. don't know what's going on there either.

[Patent Pending - MEGAߥTE]

Zophar's Domain turns 2! -
Well, we did it! Some people thought it would never happen, but Zophar's Domain has turned 2 years old! Later tonight, I will be posting a HUGE list of people I want to thank for making Zophar's Domain possible. And now, on with the show! Here's to another great year of Zophar's Domain!

[Zophar's Domain - Zophar]

Atari 7800 & MAME Tech Info -
Dan Boris who has been working on an Atari 7800 driver for MESS, has created a new Atari 7800 tech page. Emulation for the 7800 has just begun so there isn't a lot of information out there, but Dan has written a document explaining the 7800's memory map (which I think is the first ever). Other information on cartridge pinouts and the 7800 encryption scheme can also be found here.

Dan Boris has released the second installment of his guide on how to write a MAME driver. This time, Dan tackles how MAME handles video hardware.

[Emu News Service]

Lazarus statement issued -
DeeJay99 of Lazarus has written an excellent editorial about its recent dealings with Gateway 2000. If you recall, Gateway 2000 accused Lazarus of violating its copyrights. Please read the WHOLE statement before making any judgments.
As sort of a side note, there is growing support towards making Kickstart and Workbench 1.3 public domain software. If you would like to help, please follow the link.

[Emu News Service]

Dextrose returning soon (?) -
I saw this three weeks ago or maybe more but since there's really nothing really amazing this week and I have nothing to write, I said why not speaking of dextrose?!? You may not remember what Dextrose is/was so I will do a short history class. Dextrose was one of the greatest source of demos and utilities reliated to n64 stuff. Unfortunatly, for a reason that I don't know, they closed their site for a while. We got no news after this except this new picture on the main page of dextrose saying "Dextrose - At work" so I guess they may be back sooner than we expected (to be honest, I never thought they would be back :o).

[nEMU]

bleem released to Beta testers -
Well everyone, the day has come, bleem has been released to all beta testers.. Yourself included. Not much to tell you except it is a lot of fun !!!. The graphics are great and the speed, well, it is just plain awesome. See the screenshots that Manbeast and Bleemster posted over at EmuUnlim. I am currently testing a few of the newest games and hope to have some screenshots for you very soon. If there is a game you want to see, drop me a line. I will try to get them posted ASAP. As you know, DragonYen has posted quite a few pics as well over @ his site, Elite Gamer.

[Emulators Unlimited Pure News]
  • Note from Mß

Well, I updated the graphics and shrank all the animation sizes down, even more. Made a new Yoshi image, and this time added icicles and gave him a hat. Netside says SimpleNet will not reactivate our account, no matter what, so.. We were going to be hosted by EmuCult, but some fucker erased 60MB of his files on the same day we were to get access, and now PACHUKA is no longer going to host anybody. So again, we are still in desperate need of a host, as always, I'll keep you posted.

[Patent Pending - MEGAߥTE]


98.11.08
  • Emulation News

System 16 / M72 news -
Thanks to Thierry Lescot, we've got three scoops to report here:

  • System 16 - A new game has been added: Atomic Point. Get the download there.
  • M72 - The next release will support at least eight new games (Gun Force, Blade Master, Undercover Cops, In The Hunt, R-Type Leo, Lethal Thunder, Hook, and Maho-keibitai Gunho-ki (Mystic Riders), plus the Japanese version of Hammerin Harry. You can check out some screenshots there.
  • Finally, both System 16 and M72 have a new home: http://www.system16.com

[Emu News Service]


98.11.07
  • Emulation News

ZSMS info -
Zoop was asked today if he was still working on his SMS emulator, ZSMS. His response:
"Yes I am. If everything goes well, you can expect a version of it before the end of this month (I have a few thing to finish to make emulation "perfect", and I must rewrite the GUI - the current one sucks)."
He also says it will support SMS, GameGear, SG1000, and SC3000. We look forward to it's release!

[Patent Pending - MEGAߥTE]


98.11.06


98.11.05
  • Emulation News

PSyKe to be released next week -
The Fox has informed me, after talking with the PSyKe Team, that there will be a new version of PSyKe next week. This version will have perfect xa and cd audio sound as well as MDEC support. Stay tuned for further developments.
Visit the PSyKe site here

[Emulators Unlimited - Pure News]

NLKE update -
Lord Esnes and Nerlaska are hard at work on the next release of NLKE. New features will include built-in ZIP support, better sound emulation, higher compatibility and a new detection/loading routine. They're due to have have it out by the end of the year.

[Emu News Service]
  • Emulation News

Well, the fuckers at SimpleNet disabled our account. They did not mail Netside, they just disabled HTTP. FTP still works, just as purplesky's and graphix-sounds' still do, but that doesn't do our audience any good. I am attempting to get on another server but I don't know if I'll be able to. Netside says he'll let me know if we can get on a dedicated server by Tuesday. Anybody willing to host us (400MB) please e-mail me ASAP! For now, the site will be at Xoom, but you can always find our latest location at http://patpend.home.ml.org. Again, I'll keep you posted.

[Patent Pending - MEGAߥTE]


98.11.04
  • Emulation News

SNEeSe news -
Although Savoury SnaX discontinued SNEeSe several months ago, development continues. Charles Bilyue' is continuing where Savoury left off and has sent us a little progress report to let us know what's going on:
"It was 'permanently' discontinued by Savoury SnaX, then not very long afterwards it was temporarily recontinued by myself. A release was planned for Halloween, however, after about a year or so of overclocked operation, my 486DX2-66 decided it didn't like 80MHz anymore, so until I get my OverDrive in a couple weeks, SNEeSe is again TEMPORARILY discontinued."
"However, some work has been done since the discontinuation, and will resume when my hardware allows it to be feasible."
When the next version is released, we can look forward to these improvements:

  • GUI rewrite begun, is becoming more object-oriented; also has a bit of a 3Dish look to it
  • Better (?) PAL/NTSC timings
  • Some more speed-ups
  • Speed throttling (auto-frameskip/delay)
SNEeSe is an Super Nintendo emulator for DOS.

[Emu News Service]


98.11.03
  • Emulation News

bleem is real!!! -
Well, now all the rumors can be put to rest. Bleem is infact REAL after all. Chemical has told me that the various beta testers have received their betas, and it works beautifully, although some features originally scheduled for the beta release were not included. However, it does in fact have sound from what I heard. Kinda makes me wish I had some PSX cds myself. :-) More news as it happens.

[Dave's Video Game Classics]

Boycott v0.43b update -
Gollum has announced that BoyCott V.43b, his Gameboy emulator for DOS will be released soon. Expected to be included in the release version:

  • .COL file support (Old VGB or new Boycott format)
  • Hexadecimal color redefinition
  • Model color added (like X-Windows)
  • Window speed up
  • New benchmark mode
  • VESA detection corrected
  • GUI improvements
The emulator will be available for download here, once released.

[Dave's Video Game Classics]


98.11.02
  • Emulation News

SSemu discontinued -
Marshall Gladstone has announced the cancelation of his Sega Saturn Emulator, SSemu:
"It has been a LONG time since the last update. I'm going to have to close the SSEmu project indefinitely. AGAIN. Due to certain legal restrictions, I won't be able to release the source code."
http://www.zianet.com/marshallg/ssemu

[Emu News Service]

SNEmul update -
Snemul has begun work on a Windows/DirectX Port and a UNIX/NetBSD for all your Super NES needs. What's more, work has reportedly been started on DSP/SFX Emulation. Sure to be one to watch out for.

Gavin


98.11.01
  • Emulation News

Sites' returns -
Emulation Camp is officially ;) back online! As you may recall, SimpleNet canceled their purplesky account four months ago, but they are back now with their own server! I look forward to their updates, as I'm sure you will too. Check them out now, they have a new frames/CGI design, that's pretty cool (but I still don't like the color scheme. (hi Zoop)
Also, Zophar's Domain is back up after being down for the past four or so days.

[Patent Pending - MEGAߥTE]


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