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-- March 1999 --

Missing news, etc. will be added ASAP.
February 24th - March 15th, 26th - 30th.

» Tuesday, March 30, 1999


Emulators
Arcade (1255) MS-DOS MAME v0.35 Beta 9 C [ASM] [Source]
Arcade (1255) MS-DOS A/MAME v0.35 Beta 9 C [ASM]
Arcade (1255) MS-DOS P-MAME v0.35 Beta 9 C [ASM]
NES FreeBSD NextFCE v0.1
NES MS-DOS NextFCE v0.1 Beta 1

» Monday, March 29, 1999


Emulators
Arcade (1243) MS-DOS MAME v0.35 Beta 3 (Spanish)
Arcade (1243) MS-DOS P-MAME v0.35 Beta 8 C [ASM]
Arcade (1243) Unix/X X-MAME v0.35 Beta 8.1
N64 Windows 32 UltraHLE (French) v1.0.13

» Sunday, March 28, 1999


Emulators
C64 MS-DOS Come Back 64 v0.99
TG-16 Windows 32 Hu6280 v1.89 Beta 8

» Saturday, March 27, 1999


Emulators
Arcade (1243) Windows 32 MAME32 v0.35 Beta 8 Official
Arcade (1243) MS-DOS A/MAME v0.35 Beta 8 ASM
Gameboy family MS-DOS DBOY v0.47

Simulators and Clones
Game & Watch Windows 32 Mario Bros. Simulator v1.01
Game & Watch Windows 32 Green House Simulator v0.01 Demo

» Friday, March 26, 1999


Emulators
Arcade (1243) MS-DOS A/MAME v0.35 Beta 8 C
Arcade (1243) Windows 32 MAME32 v0.35 Beta 8 Unofficial

Staff update

After extensive testing, I have determined that in Internet Explorer 5, Microsoft has continued their tradition of crap. Though MSIE4 was comparable to Netscape Communicator 4, MSIE5 sucks compared to what Raptor 5 is already capable of. Like IE5 gave me a real good impression when it crashed on the 2nd page I loaded, but that's not what I'm talking about. IE5 seems to support very little more that IE4 did. Raptor on the other hand, supports tons of really cool new features and should put Netscape very far on top whenever they decide to release it. Microsoft really blew it with this version. I may start adding new stuff soon on test pages (but first I really should get some of the archive pages update ;)
Raptor 5 Beta | MSIE5

[Patent Pending - MEGAߥTE]

» Thursday, March 25, 1999


Emulators
Arcade (1243) MacOS MacMAME v0.35 Beta 8
Arcade (1225) Unix/X X-MAME v0.35 Beta 7.1
N64 MS-DOS TrueReality 1999.03.22
PSX MS-DOS bleem! demo build #21094

Emulator news
bleem! trojan alert

BLEEM250.ZIP contains a file SETUP.EXE that is a Trojan. To make you think nothing is wrong when you run this program, it creates a window that looks like a program crash and even plays the sound event to go with it. But what really is happening is this: The Trojan creates a copy of its self and places that file under C:\WINDOWS (or where ever you have windows installed) called WINDPD.BQI. It then makes the following Registry entry:
[HKEY_LOCAL_MACHINE\Software\
Microsoft\Windows\CurrentVersion
\Run] "Clipboard"="c:\\windows\\windpd.bqi"

Some side effects of it running was that he was unable to launch McAfee's Virus Scanner and noticed his machine slowed down by 30%-50%. If you see this file ANYWHERE delete it immediately. There is NO full version of bleem! no matter how hard you look. It isn't even scheduled for a release until April 10th! Thanks to Skull One for the warning.

[Dave's Video Game Classics]

» Wednesday, March 24, 1999


Emulators
Arcade (1243) MS-DOS MAME v0.35 Beta 8 [source]
N64 Unix TrueReality 1199.03.22

Emulator news

UltraHLE official site returns!
TheFox of Emulators Unlimited has brought the UltraHLE site back from the grave, as promised. It includes screenshots of all the games that work, partially work, and don't work (the Wheel of Fortune wireframe is amusing). Here is the statement made:

"We are proud to reopen the OFFICIAL UltraHLE homepage as it was majorly requested by the emulation and media public and here it is :) It will be ran by The Fox and in the next few months we should see some exciting things added to this site as a media section, interviews and so on..."

BTW, UltraHLE and the bleem! beta were never erased from our archives (whoops) but you had to go searching in our FTP archives. Now I guess it doesn't matter :)

[Patent Pending - MEGAߥTE]

bleem!'s early impact on the media
~~~
[ Next-Gen: Can Emulators Go Mass Market | Wired | IGNPSX ]

[Patent Pending - MEGAߥTE]
VB-98 update

David Tucker has updated his VBEmu page with more news and pics. He figured out the remaining lines on the VB controller go to the diagrams page for the pin out, and he reproduced his oOscilloscope trace. Also, he did some research on making a 'red' palette for the emu, he thinks he can make it look OK if he does some trickery with the contrast (ie: brighten up all the palette entries to make it look ok). So maybe the next release will have an optional support for a red palette. Some cool screen shots of the red palette with games, as well as a some other misc. screen shots are available on the official VB emulator homepage.

[Dave's Video Game Classics]
Retrocade update

Neil has finally nailed down the internal vector problems in the linedraw code for the Windows port, and now the vector games are working. He needs to iron out a few minor details, but it's looking great! Brian Peek has found the last bug in the sound code for the Windows port, and now it sounds great! What this all means is that POSSIBLY a Windows beta will be ready for beta testers by the weekend. This is by no means a guarantee, but things are looking good. Post your comments and questions in our Retrocade message board.

[Dave's Video Game Classics]
MESS update

It was August the last time we saw a release of this multi system emulator, but it now appears that a new release is rapidly approaching. Last night a private beta was released to those on the dev list. It has since added the following systems for emulation:

  • ZX-Spectrum 48k [Allard van der Bas]
  • Atari 7800 [Dan Boris]
  • PC-compatible (MDA, CGA, Tandy 1000) [Juergen Buchmueller]
  • RA+A Spectrum I+ [Mathis Rosenhauer]
  • TI-994a [Raphael Nabet] (My first computer BTW! ;-)
Other improvements include: misc. mapper and PPU fixes for the NES, rewrite of Sega the MasterSystem/GameGear code. It is now much more playable than before, better color imager support for the Vectrex, adjusted timing of NES clock to be accurate, sound in the Astrocade driver, preliminary Mockingboard support for the Apple II, and more. If all goes well, a public release should be available very soon. Be sure to post your comments, and questions in our MESS message board.

[Dave's Video Game Classics]

» Tuesday, March 23, 1999


Site news

Emu News World closes down
Just weeks after Emu News Service got a new server and domain name, and expanded to Emu News World, it has shut down. Emu News Service has been one of the top emu news sites for the past two and a half years it has been up. Jim Pragit has been offered a new full-time programming job with a consulting firm. His commute adds two and a half hours to his day, taking away from the time he normally updates Emu News. Since he does not want Emu News to become a "shadow" of its former self, he is discontinuing it. He has put up the sections he was last working on. Good luck to Jim in the future. You can read the full statement here.

[Patent Pending - MEGAߥTE]

» Monday, March 22, 1999


Emulators
PSX MS-DOS bleem! v1.0 Demo US [EU] [JP]
SNES Amiga Warp-up Snes9X v1.18e
SNES IRIX Snes9X v1.18e
SNES Portable C Snes9X v1.18 source

Simulators and Clones
Game & Watch Windows 32 Mario Bros. Simulator v1.0 Final
Game & Watch Windows 32 Manhole Simulator v0.1 Demo

Staff update

I have been experimenting with IE-only tags (which will work in Netscape 5) and other upcoming tags. Netscape 5 looks very promising, however currently there are several bugs present and for example, this page overloads it and only displays fuzz. However with the recent release of IE 5, I thought I'd fool with some new tags. IE3+ users will notice that the counter will update itself and stay current every 30 secs. This will only be noticable if there are other visitors while you stay browsing this page. I MARQUEE'd it just to make it noticable. All it is is an IFRAME which calls an AutoRefreshing CGI that reads counter data but does not increment. What does this have to do with emulation, you ask? Well I guess you could say I'm simulating the Java applet that serves the same purpose ;) Stay tuned for other odd additions including Netscape 4 compatible LAYERs sometime.... HTML is getting as hard to keep up with as emunews! I don't like IE, but Raptor 5 has prompted me to start experimenting with new things... you can get the latest copy here.

[Patent Pending - MEGAߥTE]

» Sunday, March 21, 1999


Spring is here (technically, of course)


Emulators
CPC Windows 32 Win Ape 32 Beta

Emulator news
Moonrise update

Moonlit Coalition has announced the third of five systems to be emulated by Moonrise/Sunset. It is the NES. The first two announced were the N64 and the PSX. The others will remain a mystery until the become "rock solid truth." This is one project to watch.

[Patent Pending - MEGAߥTE]
More bleem! D3D screenshots

Did you like the screen shots of Bloody Roar, Jet Moto 2, and Tekken 3 posted yesterday on the bleem! site? Well, if you did, you're in luck, as they have now posted screen shots of Gran Turismo, one of the most popular game ever for the PSX! There are three screen shots available: [1, 2, 3]. Click on the respective links to view the individual pics. Because the bleem! site has been getting hammered and exceeding their bandwidth consumption, these pics are compressed even more, so the real emulation looks even better! Thanks to Park Kyungjae for the news.

[Dave's Video Game Classics]
Total64 rumors...

Well most people interested in N64 emulation have obviously heard of this so called "project". Most people believe it to be another fake, but now comes an interesting or maybe well thought out twist. According to this page, Nintendo is flying the "Total64 Team" to Japan. So that they can work on it being the "Official N64 emulator from Nintendo". Umm... well, you can make your own opinions about this if its going to be true or not, or just another hoax. Give your views also in our UltraHLE/N64 emulation message board. Thanks to Sean Casey for the news.

[Dave's Video Game Classics]
Extremme 64 a fake

Also mentioned on the Glide Underground is an apparant hack of UltraHLE going around called Extremme 64. If you encounter this, you are urged to delete it immediatley.

[Dave's Video Game Classics]
Memotech emu update

Version 0.91 of the Memotech MTX512 emulator is being worked on and should be released shortly. Here's a preliminary feature list of the next release:

  • Addresses some problems with lowercase filenames
  • Interrupt/CTC-architecture
  • Tape conversion
  • Control over (virtual) PCB-switches etc.
  • Printer output
  • Double size window
Memotech MTX512 Emulator is a Memotech MTX512 emulator for MacOS.

[Emu News World]

» Saturday, March 20, 1999


Emulators
6502 VB5 Core M6502 v0.17
Arcade (1227) MS-DOS MAME v0.35 Beta 7 unofficial ASM
Apple IIgs UNIX KEGS v0.45
/|\2600 Windows 32 StellaX v1.1.1
C64 MS-DOS EMU64 v0.09
Mac AmigaOS Basilisk II v1.0
Mac BeOS Basilisk II v1.0
Mac Linux Basilisk II v1.0
NES AmigaOS A/NES v0.99.99
PSX MS-DOS PSyKe v0.2
SNES MS-DOS Snes9X v1.18e GUI
Tandy 1k/PCJr. MS-DOS Tand-Em v0.55

Mainstream Media
Game Center ~~~~~

Emulator news
bleem! D3D screenshots

Wow! The bleem! site has been updated by DragonYen again of EliteGamer.com. This update is mainly for those who want to see the improvement that a D3D compatible 3D card will give you over software rendering. Needless to say, these screen shots are stunning to say the least. There are shots of Bloody Roar, Jet Moto 2, and Tekken 3 (click on the the respective links to view the shots). These shots are taken with the latest beta of bleem, on a STB Velocity 128 3D AGP (Nvidia Riva 128) in 800x600 resolution and 16bit color. Thanks to darkreign, TDG, Autumn Child and drcck97 for the news. Discussion is encouraged in our general emulation message board.

[Dave's Video Game Classics]
SoM64 news

The SoM64 page has been updated with some news. A public beta could be available as soon as a month from now, and it will not only be a N64 emulator, but also a SNES emulator as well! This has the makings of being an awesome emulator!

[Dave's Video Game Classics]

» Friday, March 19, 1999


Emulators
/|\2600 Windows 32 StellaX v1.1
Gameboy family MS-DOS DBOY v0.46
Mac Linux Executor v2.1pr0
Mac Windows 32 Executor v2.1pr0
NEO*GEO MS-DOS NeoGem v0.22

Future system news
Nintendo 200X confirmed!!

~~~~~
[IGN64: N2000X]

[Patent Pending - MEGAߥTE]
Emulator news
N64 emulator for Linux under development

A new N64 emulator to run under the Linux(OpenGL) platform is under development called NINU. So far the CPU is complete, and they are starting on the "HLE" part. ;-) Visit it's webpage here. Thanks to KwYxZ for the news. Also according to KwYxZ, UltraHLE is supposed to run quite well under Wine (Windows emulator) for Linux. It also supposeably runs faster than under Win98 itself (which is hard to believe). However, bad news for TNT owners as Glide wrappers don't seem to work, so you must own a 3DFX card if you want to attempt this. ;-)

[Dave's Video Game Classics]

» Thursday, March 18, 1999


Emulators
Arcade (1225) MS-DOS MAME v0.35 Beta 7
GB/SGB MS-DOS KGB v0.2

Simulators and Clones
Coleco tabletop Windows 32 PacMan D/L

Emulator news
RockNES update and screenshots

Fx3 has posted some nice screen shots of some NES games running under RockNES. Games include: Battle Toads/Double Dragon, RC Pro Am, Ghost Busters, Pro Am II and Gradius II. official RockNES page. As for the news:

  • Fixed a Mapper #32 bug.
  • Mapper #21 rewritten.
  • A second big fix: Mapper #25 added/fixed. Thanks to Brad Oliver and TrelaneQ for help and info.

[Dave's Video Game Classics]

» Wednesday, March 17, 1999


Welcome to Dave's Video Game Classics! -- err Happy St. Patrick's Day! ;-)


Emulators
Arcade (1224) MS-DOS MAME v0.35 Beta 6 (Spanish)
Arcade (1224) MS-DOS IMAME v0.35 Beta 6
Arcade (1224) Windows 32 IMAME32 v0.35 Beta 6
Arcade (1224) MacOS MacMAME v0.35 Beta 6
N64 Windows 32 Nemu64 v0.012
ZX Spectrum MS-DOS / Windows 32 Z80 v4.0

Future system news
PSX2 to support Netplay

According to EBworld, the PSX2 will have "unparalleled connectivity capabilities." But don't take it from me, read the article below.
[EBWorld]

[Patent Pending - MEGAߥTE]
New Amiga soon?

According to the story at the link provided below, a new low-cost Amiga PC and an Internet appliance should be released by Gateway before year's end. Of course, when Gateway originally acquired the rights to the Amiga in '97, it promissed a new machine by the fall of '98, so naturally people are skeptical. Still, its cool to hope for it, being the big Amiga fan that I am. Read the entire article from the link provided above. Thanks to Alcoholic Rug and Stephen W. Bryant for the news.
[ZDNet]

[Dave's Video Game Classics]
Emulator news
JAS to add support for Dragon Spirit

Another in the series of Namco System 1 hardware games has been added to JAS, called Dragon Spirit. Screen shots are provided at the link below. The graphics are pretty much done, but sound is still a bit screwy. There is no known release date with support for this game yet.
[Dragon Spirit Screenshots]

[Dave's Video Game Classics]

» Tuesday, March 16, 1999


Emulators
Arcade (1224) MS-DOS BrMAME v0.35 Beta 6
Arcade (1224) MS-DOS TMAME v0.35 Beta 6
Gameboy family MS-DOS DBOY v0.45b
Gameboy family MS-DOS NO$GMB v2.1a [486] [Debug] [XT/AT]
NEO*GEO MS-DOS VrMAME v0.35 Beta 6
ZX Spectrum UNIX XZX v2.8.1

Simulators and Clones
Game & Watch Windows 32 Parachute Simulator v0.01

Articles
EGM Feb.99, Putting the Brakes on Emulation Thanx to ZD
EGM Mar.99, Press Start: Intellectual Property Thanx to ZD
EGM Mar.99, Final Word: Emulation is no cause for celebration Thanx to ZD

Staff update

Let me let you know of the reasons why I haven't been updating regularly. First and foremost, my school has put up proxies. Right now they are incorrectly configured (what a f'ing surprise) and I cannot update unless I let the whole world know my password (sounds like M$ here;) In addition, school activities, bad weather, and sickness has prevented me from getting my updates uploaded, or even ready when I'd have liked. I have gotten all releases up-to-date, but I am still filling in missed (and accidently deleted) news. Deezer should start getting the files uploaded now that I have the updates listed :) I have started a new info box system which I really wanted to start one year ago. You can see the examples by clicking the names of the programs on NEO*GEO Utilities section, for example. Some files and stuff have been fixed. I have tried to get the message board working, but for some reason, it isn't. This board hasn't been used for two years now, but if anybody would like to see if they can get it working, contact me. Also, sometime recently Patent Pending passed 40,000 hits and the KonTek main page has passed 10,000. On top of that TMK is rapidly approaching it's 2nd birthday. Since winter is exiting, I think it's time for a PP logo update. Mail me and tell me what you think should be on the new logo... Pikachu? Link? Also, we really need maintainers for PP, check below to see what I mean. I don't know what's going on with our surrent ones, but it's not much. Oh, I also have decided I may as well release TetriNet skins for PP and 404 Not Found. They include only new grafx and music, I never got around to creating new sounds. Enjoy. For now, I guess, MEGAߥTE, out.

[Patent Pending - MEGAߥTE]
Emulator News

Connectix to continue development of VGS for Windows
Despite everything Sony has tried to do to Connectix, Connectix has announced that it is continuing development of the VGS for Windows. At this point there is nothing that Sony can do about it. Read the relating articles below for more information.
[ ZDNet | MacWeek ]

[Patent Pending - MEGAߥTE]

» Monday, March 15, 1999


The Ides of March


Emulators
Namco Sys 1 Arcade (4) MS-DOS JAS Namco System 1 v1.2 beta
Arcade (1224) MS-DOS A/MAME v0.35 Beta 6 C
Arcade (1224) MS-DOS P-MAME v0.35 Beta 6 C
Arcade (1224) Unix/X X-MAME v0.35 Beta 6.1
Arcade (23) Linux/X GalEmu v0.4 Beta 4
Arcade (Pac-Man) MS-DOS Pac-X v0.2
Gameboy family MS-DOS NO$GMB v2.1 [486] [Debug] [XT/AT]
NES AmigaOS coolNESs v0.75

Simulators and Clones
Game & Watch Windows 32 Mario Bros. Simulator v0.01 Demo

» Sunday, March 14, 1999
Pi Day!


Emulators
Arcade (1224) MS-DOS MAME v0.35 Beta 6
Arcade (994) MS-DOS PIII MAME v0.35 Beta 5
Arcade (994) Unix/X X-MAME v0.35 Beta 5.1
Arcade (26) MS-DOS GalEmu v0.4 Beta 4
Arcade (26) Windows 32 GalEmu v0.4 Beta 4
Gameboy family MS-DOS DBOY v0.45a
Gameboy Windows 32 GBFan PLUS v1.13
NES MS-DOS FCE Ultra v0.11

» Saturday, March 13, 1999


Emulators
Apple ][ MS-DOS Apple II Oasis v2.21s
Arcade (994) Linux/SVGALIB PX-MAME v0.35 Beta 5
Arcade (994) Linux/X11 PX-MAME v0.35 Beta 5
CPC Windows 32 Arnold 99.03.13
MSX Windows 32 RuMSX v0.16
NES MS-DOS RockNES v0.74
PSX MacOS VGS v1.2
TI-86 Windows 32 TI-86 Virtual v1.1ß

» Friday, March 12, 1999


Emulators
Arcade (994) MS-DOS MAME v0.35 Beta 5 (Portuguese)
Gameboy family MS-DOS DBOY v0.45
N64 Unix TrueReality 1199.03.09
PalmOS MacOS Palm OS Emulator v2.1d26
PalmOS Windows 32 Palm OS Emulator v2.1d26
WPC MS-DOS WPC emulator/simulator D/L

» Thursday, March 11, 1999


Emulators
Arcade (994) Windows 32 MAME32 v0.35 Beta 5
Gameboy Windows 32 GBFan PLUS v1.12
Keyboard Windows 32 KeyJoy v1.1
Saturn MS-DOS PC-Saturn D/L
Saturn Windows 32 PC-Saturn D/L
Saturn MS-DOS Sat'On'Em D/L

Simulators and Clones
NEO*GEO Pocket Shockwave NeoPocket Simulator Web

» Wednesday, March 10, 1999


Emulators
Arcade (994) MS-DOS A/MAME v0.35 Beta 5
Arcade (994) MS-DOS IMAME v0.35 Beta 5
Arcade (994) MS-DOS P-MAME v0.35 Beta 5
Amiga MS-DOS DosUAE 0.75c
N64 Windows 32 Nemu64 v0.011
NEO*GEO MS-DOS KBMAME v0.35 Version 7 C
SNES MS-DOS Snes9X v1.18 GUI

» Tuesday, March 9, 1999


Emulators
Gameboy family Windows 32 helloGB v110309
Keyboard Windows 32 KME D/L
MTX512 MacOS MTX512 Emulator v0.9
N64 Windows 32 Nemu64 v0.01

» Monday, March 8, 1999


Emulators
Arcade (994) MacOS MacMAME v0.35 Beta 5
Arcade (xx+1) MacOS JFF v0.19
Mac Windows 32 vMac v0.1.9.6
NES MS-DOS FCE Ultra v0.1
NEO*GEO MS-DOS KBMAME v0.35 beta 5 (Release 6)

» Sunday, March 7, 1999


Emulators
Arcade (994) MS-DOS MAME v0.35 Beta 5
Arcade (986) MS-DOS A/MAME v0.35 Beta 4a
Arcade (986) MS-DOS P-MAME v0.35 Beta 4a
Arcade (986) Unix/X X-MAME v0.35 Beta 4.2
Arcade (17) Windows 32 Shark v3.0c
Gameboy family OSF/1 VGB v1.5
Gameboy family Solaris VGB v1.5
N64 Unix TrueReality 1199.03.04.00
NES Windows 32 PasoFami v1.1

» Saturday, March 6, 1999


Emulators
Multi (4 systems) Linux DarcNES 99.03.05 (w/ source)
ZX Spectrum Windows 32 WinSpec v1.4b

» Friday, March 5, 1999


Emulators
Arcade (986) MS-DOS A/MAME v0.35 Beta 4
Arcade (986) MS-DOS P-MAME v0.35 Beta 4
NES MS-DOS loopyNES 3-5-99 "secret" beta

» Thursday, March 4, 1999


Emulators
Arcade (986) Unix/X X-MAME v0.35 Beta 4.1
Atari ST Windows 16 Gemulator D/L
Atari ST Windows 32 Gemulator D/L
Atari 8-bit Windows 32 Xformer D/L
N64 Windows 32 UltraHLE (French) v1.0
ZX Spectrum Java Hob v0.8

» Wednesday, March 3, 1999


Emulators
Arcade (986) MS-DOS IMAME v0.35 Beta 4
Arcade (986) Windows 32 IMAME32 v0.35 Beta 4
Arcade (986) MS-DOS MEMA v0.35 Beta 4
NEO*GEO MS-DOS VrMAME v0.35 Beta 4
Apple ][ MacOS Bernie ][ The Rescue v2.0.2
Atari ST Windows 32 TOSBOX Beta
Gameboy Windows 32 GBFan PLUS v1.09
Sega 8-bit MS-DOS BrSMS v1.18.2r

» Tuesday, March 2, 1999


Emulators
CPC Windows 32 Arnold D/L
i80x86 Windows CE XT-CE v2.2
Saturn Windows 32 A-Saturn v0.13v
TG-16 Windows 32 Hu6280 v1.89 Beta 7

» Monday, March 1, 1999


Emulators
Arcade (986) MacOS MacMAME v0.35 Beta 4
Arcade (17) MS-DOS Shark v3.0b
Sega 8-bit MS-DOS BrSMS v1.18r

»»» February 1999 »»» »» »



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