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- December 1998 -

» Thursday, December 31, 1998


Emulators
Arcade (1024) MS-DOS MAME v0.34 Final
NES AmigaOS A/NES v0.99.98b
NES Linux DarcNES 98.12.31
NES MS-DOS/Linux DarcNES 98.12.31 source
PSX Windows 32 PSEmu Pro v1.0.[20]
SPC700 Windows 32 ZD-SPC v1.7
System 16/18 (27) MS-DOS System 16 v0.82

» Wednesday, December 30, 1998 One Year of Patent Pending


Emulators
NES MS-DOS RockNES v0.60b

Site update

Well, we made it! We've had some rough times, been on four servers, shifted through maintainers and 100s of MBs of files, but we're still standing! I did not get anything at all done what I wanted, but I did manage to bake a cake in 3D Studio MAX. It's the first time I've ever used it, so it kinda melted a little ;) Not bad for 5 minutes worth of design. Here is a clip of PP's origins. We've gotten over 35,000 hits and a hundred mails over the past year, not too bad. Well I don't have much to add now, but hopefully by New Year's I can. Let's have our second year be greater than the first! Remember, we will not let gaming die. Good luck to EmuXpress too, which had it's second anniversary yesterday.

[Patent Pending - MEGAߥTE]

» Tuesday, December 29, 1998


Emulators
Arcade (1024) MS-DOS AMAME v0.34 RC2
Arcade (1024) MS-DOS P-MAME v0.34 RC2
TRS-80 Windows 32 WinTRS-80 v1.52

» Monday, December 28, 1998


Emulators
Atari 2600 MS-DOS z26 v1.23 [source]
Sega 8-bit MS-DOS BrSMS v1.13 [registered]
Saturn MS-DOS UltraSat v0.04

Site update

My D: crashed again, so I replaced it with the backup backup.. an even smaller 250MB drive. It should be enough to last until I get a new one, assuming it doesn't crash. I have fixed links on a variety of pages.. but that doesn't mean they were updated. I am also working on reorganizing, many of the files are not where they are suppossed to be. In a couple of days, we'll have our first anniversary.. and at this time I don't have anything planned.. but stay tuned, I'll try and do something..

[Patent Pending - MEGAߥTE]

» Sunday, December 27, 1998


Emulators
Arcade (1024) UNIX/X MAME v0.34rc2.1
NES MS-DOS unNESsential v0.14
ZX Spectrum MS-DOS Warajevo v2.51

» Saturday, December 26, 1998


Emulators
GB/GBC MS-DOS DBOY v0.36
TRS-80 Windows 32 WinTRS-80 v1.51

Emulator News
New VBEmu 98 before New Year

According to the VBEmu98 webpage, author David Tucker is hoping to release a new version of VBEmu98 by the end of the year:

"I have updated the 3D page a bit more, coding time is scarce this week, so I have not had any chance to fix up the graphics engine's, I should have more free time after the holidays, hopefully by the new year I'll release the 3D enabled version. Also work has begun on the assembler CPU core, so soon we will have a faster build (I'll be supporting both cores, for the sake of portability, unless the assembler core is worlds ahead of my C core)."

VBEmu98 is a Virtual Boy emulator for DOS and Linux.

[Emu News Service]

» Friday, December 25, 1998 Merry Christmas


Emulators
GB/GBC MS-DOS DBOY v0.35a
N64 MacOS True Reality 25.12.98 [source]
SNES Windows 32 Snes9X v1.16 Build #28
SNES MS-DOS ZSNES v0.800a

Emulator news
Marat demands DBOY discontinuation

Marat Fayzullin has apparently gotten wind of BouKiChi's overhaul to VGB-DOS, Dboy, and he's mad about it. Word is that Marat has emailed the author asking that all non-original source be replaced or DBoy discontinued. Within a matter of days DBoy stole away all of the former VGB-DOS faithful (including myself) and has already become the leading Color Gameboy emulator. Note to Marat: You've already cancelled VGB-DOS, and you have little or no intention of ever making a public trial version of VGB-Win despite what you're webpage says. Shutting down DBoy will only cause you to be more despised than you already are for your anti-"spirit of emulation" mentality. Make people happy for a change by allowing DBoy to be continued. After all, it's Christmas, and it's not like he's trying to make money off of it.

lilac
Magic Engine update

I just received a mail from David Michel, the author of Magic Engine, which was the very first PC Engine emulator and was very advancer for it's time. Almost two years have passed since the first release (0.6, then 0.8 came quickly), so it was time for a new one. Magic Engine 1.0 will definitively features:

  • 16-bits video modes support
  • Realtime save/load
  • SuperGrafx and Arcade Card emulation!
  • Six buttons gamepad emulation
  • PC Engine Mouse emulation
  • A cooler interface
  • Better battery backed RAM support
  • Tons of bug fixes in HuCard and CD emulation
  • Better sound emulation
  • More PC peripheral supported (gamepad, soundcard..)
  • ..and even more surprises :)
No release date was announced, so please DON'T bother the author with it.

Zoop
RockNES update

Some good news from the RockNES front: mappers #9 and #10 are now working perfectly, so Punch Out will be playable in the (upcoming) next version. As for the sound, it has been slighty improved, and should be almost perfect (but expect an huge slow-down until they optimize it :-)

Zoop

» Thursday, December 24, 1998


Emulators
C64 MS-DOS CCS64 v2.0 beta
C64 Windows 32 CCS64 v2.0 beta
GB/GBC MS-DOS DBOY v0.35
Genesis Windows 32 Megasis v0.02
NEO*GEO MS-DOS Danji v0.044
NES Windows 32 Pasofami '99 v0.0h
SNES MS-DOS ZSNES v0.800c

Site update

Well my compressed HD (the new D:) decided it didn't want to be recognized, and the only way I was able to get it back was to format it. This means I lost the whole site again, and everything I was working on. This will set me back a few weeks at least. Hopefully some of the other staff will be able to work on the sections too. Needless to say, stuff that was supposed to be up today will be not. Merry f~~~ing Christmas. BTW, I don't need to translate Famicom anymore, as the authors already have... and it's now a really awesome emu.. it does NES and Paso files too even! and it's Fast compared to what it used to be.. I can't wait for the final release... maybe I'll do the Spanish translation instead ;) I am also working on TiSE again, and I've already done a rewrite of file handling, address limits using a TSE config file, and should have export, and CHR editing done soon, then I'll work on making a really useful WIndows ver... expect a DOS release soon. Well have fun with ZSNES and SMRPG.

[Patent Pending - MEGAߥTE]

» Wednesday, December 23, 1998


Emulators
BBC Windows 32 Horizon v1.1
NES Windows 32 Family Emulator v5.0 Beta 1
SNES MS-DOS NLKE v0.03b

-Inbox-

Famicom emulator release
Hello. I'm Nori.(fam emulator author)
New Version (Beta) will be released.(Dec. 23 (Japanese localtime))
URL:
http://angel.ne.jp/~pcoa34/famicom
or
http://tsukuba.venture-web.or.jp/~ppm/famicom
Thank you.

[Patent Pending - MEGAߥTE]

» Tuesday, December 22, 1998


Emulators
Arcade (1024) MacOS MacMAME v0.34 RC2
Arcade (Asteroids) MS-DOS Asteroids Teaser v1.7
Atari ST MS-DOS NoSTagia v0.6
SNES Linux/libc5 Snes9X v1.16a
SNES MacOS Snes9X v1.1.6
SNES MS-DOS Snes9X v1.16a
SNES -N/A- Snes9X v1.16a source

ROM news

Color Dreams ROMs legalized!!
The inevitable has happened -- Color Dreams ROMs have been legalized. ZtNet has made an agreement with Wisdom Tree to let ZtNet post the ColorDreams NES ROMs for download. At this time you may download the ROMs with no consequence, but not redistribute them. I am attempting to get rights to post them here. Check out the ROMs, at Emulators Unlimited. More to come.

[Patent Pending - MEGAߥTE]
Site news
IDSA shuts down Lazarus

Lazarus, the largest source for Amiga games on the 'net, has once again shut down. This time by the IDSA who claim to be acting on behalf of their members, though neither Amiga nor Gateway 2000 (who recently bought all rights to the Amiga) currently appear on the IDSA's member list.
According to the note posted in place of Lazarus's regular index, the site will remain shutdown for the remaining of the investigation. Go to what's left of Lazarus to see the IDSA's demand that the site be "taken down immediately".

[Zophar's Domain - Inverse]
Site update

Sorry for the delays of updates on my part. I've been pretty busy for the past few weeks with tests and stuff. Christmas vacation started Saturday (technically yesterday), but then I had some major problems with my HD (C: this time). I think it got scratched or something (see pic). Deezer and RaG have been working on the site however, and they are almost done with updating the emulators archive. After that I will upload the files I have, and then start on the actual indices again. This week, part of the Music section, Utilities, Simulators, Tech Info, Copyrights, and Credits should be restored since last update. Deezer is also working on Manuals and RaG is working on Guides again, until the Emulators section can be started again. The snow background I recently uploaded was corrupted. I was only able to save 3 out of the 7 frames, but I still think it is smoother. And it does load faster. MIDI is still not fixed, even though MainDomain said they did, so I'm not sure when that will work again. I might be able to get a CGI to play it if I can remember how. All other server troubles *should* be fixed now.. Only about a week till our 1st Anniversary! When you're done here, why not check out Netside's Purified Gaming. Also, I would like to thank Zophar (ZD), Zoop (EmuCamp), Secain (SEC) , and Dave (PureNews) for posting my return news. And no thanks to all the others that didn't (you know very well who you are).

[Patent Pending - MEGAߥTE]

» Monday, December 21, 1998


Emulators
Arcade (1024) MS-DOS MAME v0.34 RC2
GB/GBC MS-DOS DBOY v0.34
GB/GBC Windows 32 Gameboy 98 v0.05
NES Linux DarcNES 98.12.20a
NES MS-DOS/Linux DarcNES 98.12.20a source
ZX Spectrum MS-DOS R80 v0.05

» Sunday, December 20, 1998


Emulators
Arcade (22) Windows 32 PCSloMo v0.24br5 [source]
Amiga Windows 32 WinUAE v0.86 Release 6
NES MS-DOS FCE Ultra v0.2 Beta
NES MS-DOS/Linux DarcNES 98.12.19 source

Manuals, Etc.
GameBoy 1 new manual HTML
Genesis 12 new manuals HTML
N64 1 new manual HTML
NEO*GEO 2 new manuals HTML
NES 1 new manual HTML
PSX 1 new manuals HTML
SMS 2 new manuals HTML
SNES 1 new manual HTML

» Saturday, December 19, 1998


Emulators
Atari 8-bit Windows 32 Atari800 v2.5c
GB/GBC MS-DOS DBOY v0.33j
N64 Windows 32 Nemu64 v0.006

» Friday, December 18, 1998


Emulators
Atari 8-bit Windows 32 Atari800 v2.5a
NEO*GEO MS-DOS NeoMAME v0.34rc1a
ZX Spectrum MS-DOS R80 v0.05

» Thursday, December 17, 1998


Emulators
Arcade (1024) MacOS MacMAME v0.34 RC1
Arcade (1024) Unix/X X-MAME v0.34rc1.1
Atari 8-bit MS-DOS Xformer Classic v3.8
Atari 8-bit /|\Falcon EmuXL v0.34
C64 MacOS Power64 v2.2.1
GB/GBC MS-DOS DBOY v0.33
NES Linux Nestra v0.51
NES Windows 32 NES4PC v0.251
VIC-20 MacOS Power20 v1.1.1

Site news

Dextrose is back!!
The Dextrose site is back up today! It has an all new design and LOTS of files. Dextrose is the #1 resource for N64 emulation and development. Check it out now!

[Patent Pending - MEGAߥTE]
Emulator News
WinNES Tech Request

Cosimo De Michele, author of WinNES, one of the newer NES emulators is looking for 6502 CPU emulator written in assembler:

"I'm rewriting my emulator using an object oriented architecture which explains best how to emulate the NES. Now I'm using Marat [Fayzullin]'s m6502 emulator written in C that I have compiled with Borland C++ and linked in my project written in Delphi. I need a new 6502 emulator written in assembly that I can link in Delphi, I ask someone to help me to resolve this problem!"

If you can help, please e-mail Cosimo at karakiri@hotmail.com. Thanks.

[Emu News Service]

» Wednesday, December 16, 1998


Emulators
NES Windows 32 NES4PC v0.25

» Tuesday, December 15, 1998


Emulators
Atari ST MS-DOS Echo v0.3 Beta
MSX/2/2+ UNIX/X fMSX v2.0 Beta
N64 Windows 32 Nemu64 v0.005
ZX Spectrum UNIX/X XZX v2.7

-Inbox-
fMSX release info

fMSX 2.0b is Out!
After long delay, I have finally released a beta of the new version of fMSX, the ubiquituous MSX/MSX2/MSX2+ emulator! Complete list of features and the list of new features and fixes can be found in the documentation at http://www.komkon.org/fms/fMSX.
This is a quite raw beta version which means many things may have gone broken since the old version. I expect those among you who are proficient MSX hackers to look for bugs and submit bug reports and bug fixes to me, as I simply have no time to do thorough bug hunting myself.
Marat Fayzullin

[Patent Pending - MEGAߥTE]
Emulator news
Dreamcast emulator in progress!

This is a Zophar's Domain EXCLUSIVE. That means, you see it here first. All future updates having to do with this will be announced on ZD. I spent a while trying to figure out how I would explain this one to all of you who visit ZD, without sounding like I'm on drugs :) But I assure ALL of you, this is NO JOKE. A new emulator is in the works: the world's first Dreamcast emulator. The authors of this emulator wish to remain anonymous, so I will respect their wishes. However, I guarantee all of you that this is a LEGITIMATE attempt to emulate the DC. No, it won't run at 60 FPS on a P200, this is not a miracle emulator. But it is without a doubt, a real project.
Below, you will find two screenshots of the emulator running a DC demo, called "Teapot". Notice that it's running at 2.5 FPS. Doesn't sound very impressive... except when you consider the fact that it runs 2.5 FPS on an Intel P200 MMX, in software rendering mode. This means that for those of us with 3D cards, it can run even faster. Enjoy these 2 screenshots from DeCent, and remember: I promise all of you that this is not a trick, this is a 100% legitimate emulator attempt.

Screenshot of DeCent running the Teapot demo | Screenshot of DeCent running the Teapot demo in a window
[Zophar's Domain - Zophar]
Stylophone emulator progress

Mark Campbell has been writing a Stylophone emulator for the past year or so and is looking to hand the project off to someone else in order to finish it. The Stylophone for those who don't know is an electronic organ which has achieved cult status since it's release in Britain in the 1970's:

"I've been writing a Stylophone emulator for Windows for about a year or so and have finally reached the stage where my plans for the program have been restricted by my lack of programming skills. Therefore I am officially offering up the source for my program so that someone else can finish it off if they wish.
Full technical details of the entirely analogue circuitry is available to any mad person who wishes to take over the project. I'd like to see the project be given the DirectX treatment, as I've used very (VERY) simple code to play the sounds (after all this is my first windows program)."

The Stylophone Emulator is written in C and compiled on Visual C 5.0. If you wish to help Mark, he can be contacted at mark@screen.subtitling.com.

[Emu News Service]

» Monday, December 14, 1998


Emulators
Arcade (1024) MS-DOS AMAME v0.34 RC1
Arcade (1024) MS-DOS P-MAME v0.34 RC1
C64 MS-DOS CCS64 v2.0 Beta
C64 MacOS Power64 v2.2
Gameboy Linux Boycott v0.43e
Gameboy UNIX Boycott v0.43e
GB/GBC MS-DOS DBOY v0.32
NES MacOS iNES v0.7.2 Plus
VIC-20 MacOS Power20 v1.1

» Sunday, December 13, 1998


Articles and Interviews
Old arcade games are scoring a comeback by Michael Stroh Baltimore Sun, 98.12.10 (Thanks Zophar)
Stalking the Rebel OS: Linux by Chris Dunphy boot, November 97

Emulators
Arcade (1024) MS-DOS MAME v0.34 RC1
Arcade (1023) MS-DOS AMAME v0.34 Beta 8a
Arcade (1023) MS-DOS P-MAME v0.34 Beta 8a
TG-16 MS-DOS Hu6280 v1.84

Site news
RPG Net returning

Well it looks like RPG Net will be retuning after all! From the page:

RPG Net will be returning September 1999. During this time we will be building the site as well as we will be working on purchasing our own Dedicated wed server for the website. This means complete bandwidth for us and we will also be providing web hosting for sites through that manner. We thank all your support. We will be posting information on this page frequently.
-Derek Major

[Patent Pending - MEGAߥTE]
Emulator news
MESS to add PC support!

Directly from the MESS webpage, the next release of MESS will include basic PC support. Although no release date has been announced, it should be released "hopefully ... in the not too distant future." Other new features will include Atari 7800 and Spectrum support.

[Emu News Service]
Snes9X GUI progress

TeleKawaru has e-mailed me the following, regarding the upcoming Snes9x GUI:
The Snes9x GUI is nearing integration. Hopefully completion will be next week.
-TeleKawaru
You can check out the new GUI's look from the link below.

New GUI screenshot
[Zophar's Domain - Zophar]

» Saturday, December 12, 1998


Emulators
GameGear Windows 32 GGFAN98 v1.05
N64 Windows 32 Ultra 64 v0.02d
NES Windows 32 FCFAN98 v1.04
SMS Windows 32 SMSFAN98 v1.06
SNES libc5 Snes9X v1.15
SNES -N/A- Snes9X v1.15 source
TG-16 Windows 32 xPCE v0.11a

Emulator news
2001 to be ported to MESS

Paul Robson, the author of 2001 (the one and only Emerson Arcadia emulator) is about to send the sources of his emulator to the MESS team. Hopefully, the machine will be emulated by the next version of MESS. It is a good point, considering the fact some new roms were recently dumped and are causing problems to Paul Robson's emulator - now let's hope the talented programmers behind MESS will improve it's emulation.

Zoop
[Emulation Camp]

» Friday, December 11, 1998


Emulators
CPC Windows 32 Arnold 98.12.11
CPC MS-DOS YAGE v0.91
Genesis MS-DOS Generator v0.03
NES Unix/X Nestra v0.5
PCW MS-DOS JOYCE v1.3
TG-16 Windows 32 xPCE v0.11

Emulator news
Snes9X GUI progress

Telekawaru has been working on the new GUI that will be in a future version of Snes9x. Cyber Warrior X has told me that to his knowledge, it's about 70% done, and will be ready sometime in the near future. Check out some early screenshots of this GUI at the two links below.

Snes9x GUI Screenshot 1 | Snes9x GUI Screenshot 2
[Zophar's Domain - Zophar]

» Thursday, December 10, 1998


Emulators
Arcade (1023) Unix/X X-MAME v0.34b8.1
/|\2600 IRIX Stella v1.0
/|\2600 RiscOS Stella v1.0
/|\2600 Solaris Stella v1.0
/|\2600 MS-DOS z26 v1.22
ZX Spectrum Java Hob v0.7.1

Emulator news
Jaguar emulator under development

A few weeks ago, _DrMario_ (author of two arcade emulators) posted a tech request here on the Atari Jaguar. I'm pleased to announce that he received over 1,000 e-mails with lots of great information and that he has decided to go ahead with development of an Atari Jaguar emulator. He's been working on it for about a month and already has people testing a very early alpha. Currently there are no Atari Jaguar emulators in existence, so this could be the first. _DrMario_ is the author of Penix (Phoenix emulator) and Les (Pleiads emulator).

[Emu News Service]
SMYGB to add GBC support!

Ming-yu Shih is hard at work on the next version of SMYGB, his Gameboy emulator. The big news here is that Ming-yu will be adding Gameboy Color support! Just take a look at the screenshot on the page. Ming-yu Shih hasn't announced a release date as of yet, so please be patient. SMYGB is for Windows.

[Emu News Service]
Generator update

Work on the next version of Generator (Sega Genesis emulator for Unix) has begun. The author reports that Sonic the Hedgehog III now runs thanks to several bug fixes to the CPU emulation core. No word on a release date.

[Emu News Service]

» Wednesday, December 9, 1998


Emulators
NEO-GEO MS-DOS NeoMAME v0.34 beta 8b
SNES Linux Snes9X v1.15

» Tuesday, December 8, 1998


Emulators
ACE Unix/X X-ACE v0.3
ACE Windows 32 Virtual ACE v1.0

» Monday, December 7, 1998


Emulators
Arcade (TMNT) MS-DOS DTMNT v0.55 beta
SPC700 Windows 32/WinAmp SPCAMP v0.401

Site News
Vertigo 2099 returns! (again)

Yep, Vertigo 2099, possibly the oldest and most revered ROM releasing group has returned! The have release a new Genesis ROM, X-perts. You can chack out their new page by clicking the above link. Not much is up yet, but there is more to come. Here's what the page says:
"We're back! Did you miss us? Here's our first release of this resurrected Vertigo, X-perts for the Genesis. Enjoy. Oh yeah, stay tuned, this is just the beginning"
Good luck goes out to the "resurrected Vertigo".

[Patent Pending - MEGAߥTE]
-Inbox-
PSX on SDC article in "Edge" magazine

Ryan B. has sent me an interesting e-mail about an article about possibility of the PSX being emulated on the Sega Dreamcast:

There is an article in "Edge" magazine covering the possibility of a DC PlayStation Emulator.
"Edge" are well in with most of the games industry, so this could well prove to be a true rumour.
They mention that legally the only problem arises with the PlayStation's BIOS. It says that if the BIOS could be reverse engineered (I assume that this is so with SNES and Mega Drive) the emulator could be SOLD LEGALLY.
I can't see there being any problems with Sega promoting this - as it would be monopolistic and against European Union's free trade law for Sony to stop Sega releasing an emulator that uses a reverse-engineered bios.
Remember, as well, that techincally the DC may well be able to run an emulator at full speed with full compatability - but it isn't likley to be done as a 1st generation application.

[Patent Pending - MEGAߥTE]

» Sunday, December 6, 1998


Emulators
SPC700 Windows 32/WinAmp SPCAMP v0.4
SPC700 Windows 32 ZD-SPC v1.6
VBoy Linux VB-98 v0.05 Beta

-Inbox-
iNES update

A new version of iNES being developed at this moment includes following features:

  • Famicom Disk System emulation
  • VS System emulation
  • Majorly bugfixed PPU emulation
  • Completely rewritten mapper code
  • Direct saving of soundtrack to MIDI files
  • Speed control in iNES-Windows
  • many other small fixes and improvement
There is no release date at the moment. Also coming Virtual GameBoy 1.4 with multiple bugfixes in the Color GameBoy emulation.

[Patent Pending - MEGAߥTE]

» Saturday, December 5, 1998


Emulators
Arcade (100+) MS-DOS Retrocade v1.1
Atari 8-bit Windows 32 Atari800 v2.5
SNES MS-DOS Snes9X v1.15

ROM news
IDSA ROM response

I thought I'd visit the IDSA site today, to see what they had to say about emulation. Apparently just put up today, a response to the closing down of Dave's Classics was posted. Basically it said they they were sympathetic (yeah right) to emulationists views, but would always stand behind copyright holders first... no matter how old the game was. They are still on a mission to stomp out all ROM sites. You can read the article here.

[Patent Pending - MEGAߥTE]
Emulator news
PSEmu to be ported to Mac

Duddie and Tratax have announced that a Macintosh port of PSEmu Pro is in the works. Although it won't be released until sometime next year, a PlayStation movie player for Macintosh is now out. Also, a new cheat utility has been released by Hartec/Dextrose called Cheat0r. This cheat manager has cheats for nearly 700 different games. You can download both the Playstation movie player (Mac) and cheat utility (PC) at: http://psemu.com

[Emu News Service]

» Friday, December 4, 1998


Emulators
NEO*GEO MS-DOS DANJI v0.04

Site update
Weeeee're back!

Well we finally got our domain up! We never did get hosted by anybody, so Netside went out and purchashed kontek.net and hosting from Main Domain. I have recovered about all the files I am going to be able to, so from here on out, I'll have to start making new indices again. I will start uploading sections soon. Netside has already uploaded much of our old HTML content, but we don't have any files currently up. Unfortunately, Emulators and Simulators sections will be delayed longer than I'd like to because all the indices were destroyed. If you have any of our old files, please go ahead and send them over. If you come across broken links, and you will, just try to ignore them. They will be fixed as soon as possible. E-mailing us will not get them up any faster. RaG has rejoined us to help on the Emulator section as soon as I can get it started again. If you can help with file maintaining, feel free to drop me a line. Also, the PC Games section of this site has been rebirthed, again by Netside, as a new site. You can find it here: Purified Gaming

[Patent Pending - MEGAߥTE]

» Thursday, December 3, 1998


Emulators
/|\2600 MS-DOS z26 v1.21
NEO*GEO MS-DOS NeoMAME v0.34 Beta 8
N64 Windows 32 Ultra 64 v0.2c

Emulator news
NES4PC update

David de Regt has given EMU News Service a little sneakpeek at the next release of NES4PC. Here's a sampling of what we can expect:

  • New 100% Scanline-based graphics engine (fast and accurate)
  • Tons of bugs fixed
  • Fully Implemented mappers 8, 11, 34, 64, 66, 71, 99
  • Mapper 4 support is now 100% Completed
  • Fixed Sprite #0 hit detect, which fixed a ton of games
  • And the big news... full zapper support (you can now play Duck Hunt)
NES4PC is an NES emulator for Windows.

[Emu News Service]

» Wednesday, December 2, 1998


Emulators
Arcade (1023) MS-DOS MacMAME v0.34 Beta 8 & source
PSX Windows 32 PSEmu Pro v1.0.[23] Beta

» Tuesday, December 1, 1998


Emulators
Atari 8-bit MS-DOS Atari800 v0.9.8f (source)
Atari 8-bit /|\Falcon Atari800 v0.9.7
Atari 8-bit /|\Falcon EmuXL v0.32

» Fake emulator of the month

"bleemcast" - MAME Dreamcast Driver - joke by Zoop

»»» November 1998 »»» »» »



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Please see the disclaimer / copyright section for more information.